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Unknown ProbLem

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Posts posted by Unknown ProbLem

  1. I've read reviews on Refurbs and generally they tend to be garbage. It's basically like pulling a number out of a hat and hoping for something lucky and reviews i've read state that the general at-home life of a refurb is generally short. If you are looking for an xbox, possibly not a bad Idea, but the HDD alone is generally somewhat expensive within itself so I'd probably say buy at your own risk*

  2. on an Xbox 360 controller, there is a rather large button in the center of the controller called the guide button. It probably differs from xbox players what they call it, but basically it has the xbox logo on it. When you press it, it'll open up like a "master" menu where you can do stuff, but it isn't like an in-game pause menu. This goes over the guide menu, and if you may have noticed a small lag when trying to do things right when you start a wait cycle, That would be the ideal time.For non-quest vendors, the fastest way of all, is to save after buying what you want, then killing the NPC and reloading. for whatever reason this will actually reset the vendor's items.I could try to find a video maybe, but I'm not sure if it was patched or not.

  3. This is a small glitch that i found on youtube, that allows a player on the xbox 360 to press his/her guide button immediately after starting the wait cycle. This glitch cuts the time waiting down drastically and can turn a 24 hour wait to finish in seconds!This does work up to the newest patch (I just tried it) and for PS3, somebody will have to confirm it for me.

  4. Prenote: I did this in ode to just finishing the Thieves Guild questline, So I wanted to do a Hybrid DB and TG build.

    Level 50 Assassin/Rogue:

    Requirements:

    [table]

    [th]Build Number[/th] [th]Stat 1[/th] [th]Stat 2[/th] [th]Stat 3[/th] [th]Stat 4[/th] [th]Stat 5[/th] [th]Stat 6[/th]

    [td]Build 1[/td] [td]100 Archery[/td] [td]100 One-Hand[/td] [td]100 Smithing[/td] [td]80 Light Armor[/td] [td]50 Sneak[/td] [td]100 Enchanting[/td]

    [td]Build 2[/td] [td]100 Archery[/td] [td]100 Smithing[/td] [td]80 Light Armor[/td] [td]50 Sneak[/td] [td]100 Lockpicking[/td] [td]100 Enchanting[/td]

    [td]Build 3[/td] [td]100 Archery[/td] [td]100 Smithing[/td] [td]80 Light Armor[/td] [td]40 Sneak[/td] [td]100 Pickpocket[/td] [td]100 Enchanting[/td]

    [/table]

    Personal Notes: This Character specializes in killing with a bow or similar one-handed weapon. This character uses any light Armor, however for combat encounters, DragonScale will be your best bet.

    [table]

    [th]Enchants:[/th] [th]Option 1[/th] [th]Option 2[/th] [th]Option 3[/th]

    [td]Helmet[/td] [td]Fortify Archery and Fortify Lockpicking[/td] [td]Fortify Archery and Fortify Illusion[/td] [td] [/td]

    [td]Chest[/td] [td]Fortify Light Armor and Fortify Stamina Regen.[/td] [td]Fortify Stamina and Fortify Stamina Regen.[/td] [td] [/td]

    [td]Hands[/td] [td]Fortify Archery and Fortify One-Handed[/td] [td]Fortify Archery and Fortify Lockpicking/Pickpocket[/td] [td]Fortify One-Handed and Fortify Lockpicking/Pickpocket[/td]

    [td]Feet[/td] [td]Fortify Carry Weight and Muffle[/td] [td] [/td] [td] [/td]

    [td]Ring[/td] [td]Fortify Archery and Fortify One-Handed[/td] [td]Fortify Archery and Fortify Lockpicking/Pickpocket[/td] [td]Fortify One-Handed and Fortify Lockpicking/Pickpocket[/td]

    [td]Amulet[/td] [td]Fortify Archery and Fortify One-Handed[/td] [td]Fortify Archery and Fortify Lockpicking/Pickpocket[/td] [td]Fortify One-Handed and Fortify Lockpicking/Pickpocket[/td]

    [/table]

    Perk Distribution:

    Combat Based: http://skyrimcalculator.com/#148259

    Lockpick Based: http://skyrimcalculator.com/#148261

    Pickpocket Based: (more for the lulz) http://skyrimcalculator.com/#148264

    Health/Magicka/Stamina Distribution:

    [table]

    [th]Value[/th] [th]Health[/th] [th]Stamina[/th] [th]Magicka[/th]

    [td]Distributed[/td] [td]30[/td] [td]19[/td] [td]0[/td]

    [td]Base[/td] [td]100[/td] [td]100[/td] [td]100[/td]

    [td]Ending Value[/td] [td]400[/td] [td]290[/td] [td]100[/td]

    [/table]

  5. xD I don't try to stat Nazi, just happens since I try to enjoy the challenge of Master and really Ancient dragons on master are something to avoid in close range... so for me, I sort of have to if I want to stay alive (All damage done to you is 200% and all damage you deal is halved on master, so you could seem my point, lol)

  6. Archery can be way too overpowered. I watched my best friend two shot a dragon with iron arrows. It's just not right. He's pot shotting dragons, while I'm literally Shouting at it to flipping LAND.

    My level 81 Hunter spec that I made has a Daedric bow that currently does 465 damage and his Daedric war axe a staggering 430 something. Oh the wonder of careful planning xD would you maybe like some help for a character build?
  7. Currently working on the problem about death of a spouse with the new update, will edit this post upon completion of it, so keep an eye out when I finish.*Update 1: currently and quickly finishing a Thieves Guild quest, then going to confirm or deny the possibility of remarriage in Skyrim as of the current patch.*Update 2: Married Lydia, and ruthlessly shot her several times with the bow, and due to her being my companion as well as wife, only got inheritance. Don't know if you can't remarry if your wife is a companion but I think with the new patch, it wasn't added.Busted: Upon death of your spouse, you aren't greeted with any letter from a courier about possibility of remarriage.

    • Upvote 2
  8. I'm glad that people are actually posting AND voting on here and it gives me much better insight, as I forgot about all the extra little bonus things Archery comes with for perks. the Paralysis for master is WAAAAY more potent than any other classes because suuure melee has it, but getting off successful back power attacks is like trying to fight a dragon only using shouts.But on the same note, David is right, Magic/Spellcasting has the opportunity and most potential to become over powered provided a DLC is released to show that somebody cares about it. Maybe it's the weakest because Skyrim's general Dragonborne hero was supposed to be nord and most Nords are like "lolwut? Magic, ha." and tend to enjoy cutting things with sharp sticks. Also maybe they're hunters as well? explains the OPiness of Archery xD

  9. A question maybe not asked too much around here but what is the best Combat Style? your opinion can be based of expeience, preferrence or whatever, just please provide feedback on what you think.To start us off, Melee. The most common and possibly most used because at some point any character build, or style needs Melee to back it up in close quarters situations. However, when it comes to damage, does it stack up? provided no perks are spent, your typical weapon (Daedric will be our standard for everything from now on) will hit like 60-90 damage when fully tempered (with NO smithing armor/potion boosts) now provided you put some perk points around, either 1H or 2H depending your play style, can now be around 100-250(possible exagguration on the 250) but you notice a dramatic increase. now add your enchanted armor and rings etc. and you are around 200-400 damage. I think the possibly highest however is a sneak perked enchanted armor boosted dagger, as a 15/30x sneak crit on a dagger that does around 100-200 now becomes from (1500-3000)-(3000-6000) damage. Even on master that damage should probably mutilate anything you come in contact with. Next up, Spellcasting, Offensive and Defensive. Where to begin, Destruction first, the most commonly used next to Restoration, you have three types of spells Fire, Frost, and Shok damaging spells. now without perks, the base damage is around a mere 60 for them. on master that is halved to 30. add the perks to make them better, Augmented "insert type" they can be uped to 45 a piece (90 damage). Never forget to add perks into dual casting and for the stagger on Destruction because they improve Destruction a force to be dealt with. the next most common being Restoration, which the base can only heal health lost. With a couple of perk placements, it recovers Stamina. the most powerful spell that isn't once a day is grand healing, which heals a whopping 200 health per cast (and stamina with the perk). Restoration greatly compliments anything as it'll keep you alive and healthy (and maybe kill undead). Conjuration, the "force multiplier" adds on base of one "familiar" to fight for you. prior to master, you can already cause yourself to be a problem because your enemy is distracted by whatever you summoned. once master is reached and the ritual complete, one can permanently summon certain creatures which can come more in handy due to lack of constant re-casting. Alteration is more of a side skill as you alter reality with it, such as your armor or items in the game. best for using transmute to make jewelery for money. Illusion messes with reality itself and allows the user full control with things like invisibility and such. Finally, Archery. Archery to some is seen as the most powerful because with the right tuning and proper placement of perks you can make sneak shots 100% of the time where you may fail with a dagger. normally a standard bow upon master Archery is around 40-70 damage which is lower than Melee. however, upon adding the +5 to the first perk, all bows are double damaged and now with full tempering are almost on par with Melee weapons. Heres the kick, with some skillfully crafted enchanted Archer gear, that "puny" bow can hit upwards of 600 damage! to top that wonderful sundae off with a cherry, get the sneak perk for bows, and you are hitting around 1800 damage at long range garenteed! even on master that is 900+ damage per arrow on a sneak shot. odds are you'll be able to hit a target from distance over stalk raping him with a sharpened death stick.My personal choice as Best is Melee because it is most versitile, however Archery is probably most Over Powered because of sneak. I would've chose Destruction spellcasting because of staggering, but having a few enemies come at you at once is very hard to manage and easy to lose.This has been a comparison by Unknown, enjoy!

    • Upvote 1
  10. Best shouting experience to get a letter was accidentally casting Storm Call in solitude. the man who wrote it apparently enjoyed my prowess for calling down ruthless NPC killing thunderbolts that don't understand the difference between friend and foe.As for a theory, i have no idea. from reading the arguement/debate, I agree with David because his points seem to be more valid. I've played and done a lot of research about Elder Scrolls stuff and Divine beings have never really chosen the "subtle" route, as david gave examples of. maybe though, and who knows, it could just be a random non-named traveler like yourself who happens to notice it (he is probably a spellcaster since if i remember correctly he mentions something about power coming from there) however my parenthases could also work for the greybeards as they are superior wizards, so again, who knows. Honestly, they do seem subtle laid back and very very Swedish as far as problems go. (no offence, Sweden is the shit)

    • Upvote 1
  11. Archery, in my opinion is rather OP, considering how a well built archer can easily have an unenchanted bow (firing Daedric) doing around 600-800 damage normally. now add the possible x3 with the sneak perk, and you're at a whopping 1800-2400 damage. Melee can get roughly there but nothing like that. maybe a dagger (like 100-300 damage with a 15 or 30 sneak bonus, [1500-3000] - [4500/9000]) if your shit is whack like that.Personally, I wish that magic was more integral to the game, because aside restoration (which was oddly less useful and more of a hassle to level in Oblivion) every spell aside the adept + spells at levels 30-81 are just medicore. @David, if you make an Archer, it'll be a little rough getting enchants and mats. for them early on, but if you know what you're doing you can get them pretty fast, but you'll generally breeze through the game. Can't say much on Melee as it's tried and tested by trial of fire and everybody knows more or less what does and doesn't work.This has been my breakdown, enjoy my rant xD

  12. well as a place to start:Xbox: to install a game to your HDD, simply click the Y button where it shows "play (insert game name)" and it should take you to a different screen with information, etc. but also a button to install the game. this will take about 10-30 minutes as Skyrim is around 7GB.PS3: I'm not sure how to, or if it is possible at all, but i'd need help from a PS3 owner as far steps etc.PC: there is a lot tha could contribute... like does the game work, and you tried installing a mod and your game just died. or if you incorrectly installed the game, or your computer doesn't meet the requirements, if this is the case, you'll definitely need to be much more specific.

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