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David

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Everything posted by David

  1. First of all, let me just say I was disappointed. I had read a lot of semi-negative things on the game and actually expected this, so I waited for the price to drop around $20. For $20, I do not regret buying it as Assassins Creed will always have a standard for quality that is above most games even when below that of the series' average. If you haven't played it yet and are following the series, Revelations doesn't add much to the main story but does provide a good deal of background on Altair, and a bit on Ezio. Things I Hated 1. The Hook Blade. This thing is just... awful. It seemed so forced, like the Devs just couldn't think of anything practical to add otherwise. I didn't do a hook and run ONCE on purpose. Not even once. Besides that, the blade is completely rounded on the end and makes no sense as a stabbing weapon. When you factor in the fact it's like 8 inches longer than the hidden blade... It just looks terrible. Please, please bring back the dual hidden blades for AC3. They look badass and would be exponentially more useful in reality. 2. The story was short. There was very, very little story or plot at all. I'm not even talking about the whole over-arching Desmond thing - Ezio's Constantinople story was just downright unsubstantial. I beat the game in 2 days (though in all fairness I did it over a rainy weekend and did little else), and although I didn't try to get 100% synch in most of the memories I did purchase most of the city. 3. The templar influence is horribly broken. Templar's take notice when you buy property now? What? The only way to lower it is to bribe Heralds (which doesn't even make a dent) or to kill Officers (and if you don't do it stealthily you regain all the influence fighting off the responding city guard). Every time I purchased 3-4 buildings my Den would get attacked, which leads me to... 4. Den Defense, the mini-game within AC: Revelations, is horribly forced and less fun than the hundreds of internet flash game of the same concept. If I had a nickel for every time I spent 10+ mins effortlessly defending the tower only to have the Greek fire tank steam-roll every fortification in under 20 seconds at the end, rendering it all pointless. And then... After this 10 minute struggle in the mini-game, I'm forced to recapture the entire thing.... Which takes about 20 seconds max. 5. Design. There are so many simple design problems in this game I'll just make a general category. HOLY SHIT INSTANT FAILS. Many missions give you piss-poor directions and then instant fail you for not following some obscure direction that wasn't given to you. Oh, and the "Dress Up as a Janissary" mission... My god. I failed that a good 30 times for no discernable reason. Oh, and although you'd expect the Night/Day thing to be sweet... It's not. All it does is break immersion when you start a mission during the night and then see it awkwardly become day during the cinematic that follows. There are various other small bugs that just bugged the hell out of me although they didn't affect gameplay. Case in point, on the PS3 version Ezio's eye are always this glow-in-the-dark neon gold color and occasionalyl separate from his skull during cutscenes. 6. Pacing. I made a real effort to level up all of my Assassin underlings before the final few missions. While actively trying (i.e. sending them off on missions every 5mins regularly) I still didn't get over 4 in charge of the Dens (AND YOU HAVE TO PHYSICALLY GO THERE TO PUT THEM IN CHARGE?!) and the others were like level 9. 7. The weapons. It does not matter what "statistics" they have, they are all literally the same thing besides appearance. There is no advantage in something that has 5 stars in every category to your first sword. The game is 100% counter-attacking, and unlike in previous games different weapons don't allow you to counter-attack things like spears or heavy weapons. Speaking of counter-attacking, one of the issues that makes this problem more obvious is the fact that the new counter-attack animations take... FOREVER. Seriously, some of them last all of 5 seconds. This might not sound like much now, but just wait until you're fighting a crowd of 20+ NPC's. Every time you get a counter-kill Ezio will stay in the animation until the next enemy attacks him in the back, making successive kills more more frusturating to achieve. 8. Characterization. Ezio is much lamer than in previous games. Of course, he's 52, but he's not really witty or funny at all. Besides him, there's only TWO other characters of note, and they're just secondary and don't get much development at all. Yes, you read that correctly. Three characters total. I wasn't emotionally attached to any of them. Yusuf is dead, you say? I saw that coming the minute I saw a cheery character in the first sequence. Wait, Suliaman's menacing looking uncle is actually the bad guy? Damn, I actually expected it to be Yusuf because that would have been slightly emotionally unexpected. Seriously, the frowning uncle being the bad guy was so hilariously cliche it wasn't and I expected it to be an ally. Maybe this is a positive? 9. This is the dagger to the heart: There is only one assassination in the entire story. Fucking ONE. In a game called Assassin's Creed. Oh, and spoiler alert, the one guy you assassinate turns out to be a good guy that any actual investigation would have revealed BEFORE you killed him. They really hit the time-limited ruin exploration, redundant roof platforming, and tailing hard, though, if that's your thing. 10. This is more of a series complaint, but I don't like the rifles and advancing technology. It's jumping the shark. I'll play Splinter Cell for modern sneaking. 11. The soundtrack was very weak for an Assassins Creed game. Things I Liked 1. The Altair missions were good. Provided tons of more background and emotion to the character that was much maligned in AC1. 2. Going off Altair, his death/ending was absolutely remarkably well done. Everything from the torches went into it perfectly. 3. Constantinople was less impressive than the AC:2 cities, but it was still exceptionally well done. This will always be a strength of the Assassin Creed series. 4. The cinematics/graphics were much better than in previous games. Frame rate was good. 5. Cross bow isn't hilariously over-powered. This came out being really bitchy and mostly full of things I didn't like, but I must say that the game wasn't that bad. I would recommend it before playing AC3, though I'm glad I didn't buy it for $60. Edit: Am I the only person that played this?
  2. 1. Both, but I still don't know what that has to do with Desmond killing Lucy.2. Probably, yeah. 3. Is this revealed at the end of Revelations or something? I've never heard of that and S16's wiki page doesn't mention it.
  3. Can you explain why you can't increase it? Is the experience bar not filling, or will it not increase to the next level?In Skyrim, Master trainers will only train you up until level 90 I believe.
  4. Good additions, I know I found the bit about 3/4 of the way through, not sure if there's more besides that. I find it funny that there were all these DDoS threats, none of those kids probably knew what they were hacking about. You're not going to DDoS Zetaboards.
  5. Someone replaced the TRR sing-along with a message about forum rules! D:

  6. I have no idea what that has to do with anything.Having now played Revelations, it's at least apparent that Lucy is indeed dead assuming that THE VOICES IN DESMOND'S HEAD are true. Also, Subject 16 is kind of a douche.
  7. I don't know whether this is a monstrous fail on your part or mine. You really didn't see the humor in moving buildings? Lol.
  8. Impossible. The Blue Palace does not have a purple roof. It would then be called the Purple Palace.
  9. Oh, duh. It's Winterhold. I was just confused because the snow and College have been photoshopped out. If you add the college, imagine everything white, and put the buildings in different places, it becomes obvious.
  10. I came to this thread expecting a blog about whether or not it was worth buying Boardwalk.I was disappointed.
  11. Yeah, but that's because Ozzeh did nothing but troll our IRC at that time. He was already in LoL and he would always sit in #Rebelz and make comments like that that were irrelevant to what was being talked about.I would be interested in hearing more about the "death" of TRR for a week or so when Allan packed up and the revival from LoL's perspective. I remember coming in one day and learning of it all and it seemed like BGS, at least, was celebrating victory.I actually forgot about the whole mole thing, that's something that you and Paul will have to touch upon for sure. That "poach" comment was made sarcastically since we thought you guys were doing that to us, though I guess it was true in the sense of Star Trip. Not really anyone else, that I remember, though. I'd just like to point out that although he was a "veteran" in the sense that he had been in TRR a good while (all his short stops combined), he would always join for 4ish weeks and then leave to make his own clan//help a new branch-off. He did that a good 4-5 times (literally: GoG, Epitaph, SBF, LoL off the top of my head, and there were a couple others). So at that point I don't even remember if he was really in TRR or just stopped by the IRC one day and noticed your new clan.
  12. David

    2011 GotY

    Skyrim and it's not even close. I haven't tried some of the other AAA games that came out in 2011 yet, though.
  13. I had forgotten about that! > Great read. I remember Paul and I trying really hard to get Star Trip back, he was our #1 priority. I was shocked when Jack joined LoL and probably would have made a good effort to re-recruit him, but I think I remember he went inactive shortly after that so there wasn't much point. Paul still has to cover the Ozzeh thing in his history. To this day I believe tLoL (I will always call it that as a subtle dig) kept TRR alive, and vice versa, if anything. Not muchof the leadership really played RuneScape, so the drama kept everyone interested in it. By the time LoL had more or less died TRR had just barely enough momentum to keep going without anything like that propelling it. I think of it like the AL-TRR relationship. We loved to hate them more than just hated them; after all, there was no reason for us to keep warring them. But the whole ordeal that always unfolded was hilarious and made everything much more interesting.
  14. I've been eagerly hitting refresh for the past few hours.
  15. I'm sorry to disappoint but I'm not actually a lemur.www.eldersouls.com/trolls/heyyeayeahProm photo. You can see the edge of date 1's hair from her cropped out face.
  16. Funny that got through, because from what I've heard they're real Nazis about it. I know that they have to approve of all updates to existing apps, even.
  17. Just post your whole thing in another thread. Paul's writing his own version from his TRR perspective; we'll just add all the sections with their different authors to the main thread.You can also write the part you were back for, as I wasn't really around for that either. Really, it would be cool if yours was from your perspective all throughout your first days in TRR, promotion to Council, leaving for tLoL, tLoL, and then return. I think he's just taking a break since he's only added a paragraph on it, and still has to cover the whole past year. There's quite a lot there too: conflicts with tLoL, reviving TRR, tLoL's death, etc.
  18. I was hoping for a return of Mr. Freeze.[media=] The dinosaur line gets me every time.
  19. Much to my dismay I learned awhile back that Catwoman was going to be making an appearance in Nolan's final Batman movie. Does this mean it's going to be cheap/lame? I'm scared. Predictions [*]They're REALLY hitting on the "The Legend Ends" slogan. Hard. I predict Bruce dies. [*]Rachel not really dead in The Dark Knight? This isn't based on anything besides me not remember seeing her body in it, just the coin that Harvey gave her. Jokers gonna joke. [*]Catwoman makes everything lamer. Weird trailer with odd focus on football.
  20. Why'd you delete HEYEYA?

    1. Blake

      Blake

      You said you were going to do it eventually. I thought you forgot about it so I did it for you. I'M JUST TRYING TO B GUD M0D.

    2. David

      David

      I actually have noticed you being a lot more proactive with it.

  21. Yeah, it seems pretty clear that you're going to have a choice.These major choices that lead to different outcomes must be a nightmare for the intern writing the background lore in Bethesda's basement.
  22. Do the entire history if you want, it will be interesting to read regardless. It's up to you.
  23. That doesn't even make sense. @Fergal, roughly, yes. I thought you left earlier (as in a bit before May), but it should be easier to pinpoint the dates by your topics concerning it.
  24. Added earlier today. More vampires... Sigh. Getting old, as cool as it looks. New things... [*]Play-able legit vampires. [*]Crossbows. [*]Mounted Combat [*]New Vampire Mount [*]New Spells?
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