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Unknown ProbLem

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Posts posted by Unknown ProbLem

  1. The fastest way currently that I know to date, which takes only roughly about 30 minutes at max, starts at the beginning of the game. during the first moment when you are told to possibly sneak past the bear under Helgen, you can push Rolof into a rock, with his back facing outward. it'll start slow, but if you can get your sneak attacks right, you'll end with about 40 one-hand and 100 sneak. Take your iron or steel dagger and just continue to sneak attack Rolof's spine. switch difficulty to Master to avoid more waiting time between him losing his health.

  2. I would like to figure they would maybe at some point. the only problem is, that if i remember correctly PS3 and Sony don't require/force contracts. Also with Sony losing the TV Market to Samsung etc. Sony seems to be on the decline a little. I'd love to see it, because it'll bring back a decent base to this site. However, on the same token, it would not surprise me if they scrapped it. In all honesty though, I would enjoy a level cap increase on a DLC at some point... somehow. 81 just feels somewhat awkward of a level to look at xD (imo)

    Personally, as i said before, I really do hope they launch it for PS3 because the Skyrim base here would be back up.

     

    But I feel it could be a maybe, it's plausible, just It's been quite a wait so far.

  3. I played it a few days ago. Due to my main character having amassed a metric ton or several from the whopping 410 hours I have. I find that using the Hearthfire Houses to organize all of my items rather tedious. I still really want to play it and i'll get around to it after i SR130 Halo 4 and get ready for my Sponsorship attempt with Ubisoft.

    The last time I played on my off character, i got his Armor Rating from 1470 all the way to 2037. I was very happy with that.

    i haven't been too busy with it, due to a lot of clan activity but i look forwards to the new DLC etc.

  4. I'd hate to sound arrogant, but I think I deserve the MotM. I've been the most active in the Content Team, being the only one to actually keep up with weekly articles. I participate in discussions, and to top it all off, I was the one who suggested an Elder Souls MotM in the first place. So, I think I would be a good first Elder Souls MotM.Oh my gosh, I just sounded really arrogant...

    I will vote for you on that note, but my reason for absence is because of school. I also have more personal home issues and other things. Also everyone can have a little bit of arrogence ince and a while, haha. I place my Vote for Squishyman
  5. I think you may have glitched yourself, in all honesty. Do you have any saves prior to losing vamparism? Also, for everyone, If you are going to choose a side, please stick with it, it's just easier that way. It has not been officially confirmed with evidence, but one can not do both QLs.There may be a possible glitch that causes the script of the Dawnguard to attack you under a certain circumstance. The biggest and most common fix is one of three thingsA. revert to a save prior to the incident occuring, or the first pre-dawnguard saveB. test a new character (credit to Greg for finding this) at level one by visiting the Fort.C. uninstall then reinstall Dawnguard and see what happens (it i known on xbox for DLC to occasionally load incorrectly, thus by reinstalling it, you may fix your previous error)

  6. alright, I can say from experience that each land is as stated, 5k. you'll need (to finish a house) roughly 5k sawn logs with can only be bought in increments of 20 at 200 a bundle. this is technically the only thing you'll need to buy as far as "building specific material" is concerned. the last beast you need is Iron, lots and lots of Iron ingots. to fully finish a house will probably require around 100+ bars if not more.overall for a non-combat oriented DLC i love it, because you now get to have about 10-50 empty storage containers in a single house.

  7. you won't understand until you program for yourself, especially with C++, Just because you happen to have several years of experience, does not make it any easier. also Bioware and other use other program languages that THEY created. I'm fairly certain Bethesda uses C++ still as it is generally commonplace, along with giving the user power and control over what they are doing.Skyrim have thousands, if not tens of thousands of lines of code and C++ does not point out mistakes and if one thing is out of place, something may not work. it could take from hours to months to figure out, going down all the code. David hopefully understands the difficulty and could maybe explain it better. Also, they aren't just trying to fix the PS3 problem, they still need to develop DLC for the xbox at least, as they are under contract.

  8. I feel bad for everybody who didn't get Dawnguard because it really was good, but the problem between xbox and PS3 is that PS3 generally has free internet usage and doesn't opt out for those special release deals, just hooking up with downloads etc. Xbox, for whatever reason goes "hard in the paint" when it comes to DLC and exclusive releases, they take the cake by working up semi-insane contracts allowing their fan-base to get their stuff early. an example was (and it's a little blurry) but DICE hooked up PS3 and PC users with The Close Quarters DLC sneak-previews before Premium was announced, along with the 2 week premium period began.I don't personally feel either is better as they both have their ups and downs, just now adays I feel the PS3 got screwed over because of the major differences over PC and Xbox. This is because PS3 is Sony, while PC and Xbox are Microsoft made. Oddly enough, also, again going by memory, I'm pretty sure that most of not all of the multi-platformers have contracts with Microsoft for things.Don't know how this got so long but I just feel bad that PS3 users are suffering, but Bethesda is good at what they do and... well coding is not an easy thing, it's 99% problem solving, with no direction. It isn't easy to explain but it isn't easy to fix certain problems, or things like that, sich as the PS3's supposed Skyrim memory errors.

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