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01-Aug-2011 - Behind the Scenes - August


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#16
Blake

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The screenshots Blexun posted look an awful lot like the image of the city posted in the behind the scenes article.

I'm still with the city being RotM relaetd. When examined the statues say something like they don't look human. It has those dragons, which is probably dragonkin related. Oh. And this pretty much confirms it.
Posted Image
Picture found in the Mahjarrat Developer's Blog. Same design as the design in Kethsi and the code obviously leads to Kethsi.

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#17
FunnyPirate

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Nice work blex... :)

#18
MstrMonopoly

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I'm still with the city being RotM relaetd. When examined the statues say something like they don't look human. It has those dragons, which is probably dragonkin related. Oh. And this pretty much confirms it.
Posted Image
Picture found in the Mahjarrat Developer's Blog. Same design as the design in Kethsi and the code obviously leads to Kethsi.

Hey Blexun, what agility did you need for that next RotM again?

#19
Terravilla

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I'm still with the city being RotM relaetd. When examined the statues say something like they don't look human. It has those dragons, which is probably dragonkin related. Oh. And this pretty much confirms it.
Posted Image
Picture found in the Mahjarrat Developer's Blog. Same design as the design in Kethsi and the code obviously leads to Kethsi.

Ah, didn't see that dev blog before. In that case, yeah you're most likely right.

#20
Blake

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Hey Blexun, what agility did you need for that next RotM again?

I heard 77. Then again, I heard it from you.

#21
Tynisa

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I havent read everything, but as soon as i saw Mono's post for "Barrows Teleport" I was upset.I spent a lot of cash getting an altar and canifis teleport in my house, and a lot of time doing the stupid myreque quest to go underground to the barrows minigame.Sadfaic

#22
Mageman

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Branches of Darkmeyer

Posted Image

Posted ImageIt is a dark time for the Myreque. Vanstrom has been tasked with wiping them off the face of RuneScape, and he is taking his job very, very seriously. Supply routes have been cut, innocents killed and some have even seen Vanstrom himself on the outskirts of Burgh de Rott.

There’s no more time to waste. An unexpected informant will lead you into the city of Darkmeyer, home to the vampyres, where you will hunt for the fabled Blisterwood Tree. Feared by the vampyres who have spent centuries trying to kill it, the immortal tree has plagued Drakan to such an extent that he has simply built a vault around it. Now is your time to access that vault, make weapons from the tree and take the fight to the vampyres, and more specifically Vanstrom.

Cast any fears you have to the winds as you explore the huge area of Darkmeyer, gaining enough status to be recognised as a vyrelord, and shedding vampire blood in our latest master quest. Come out alive, and you’ll get access to new vampire-beating equipment and an item that can teleport you across Morytania, including the Barrows.

Requirements for Branches of Darkmeyer:


    [*]76 Woodcutting
    [*]70 Fletching
    [*]67 Slayer
    [*]64 Crafting
    [*]63 Farming
    [*]63 Agility
    [*]Legacy of Seergaze
    [*]Legends’ Quest
    [/list]

I'm willing to bet the Legends, Fletching and Crafting reqs are to put silver dust in Holy Water, therefore new vampyre hunting gear.

#23
nelly

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tbh all i want is the master rc robes , cus rc is a bitch -.-




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