David Posted July 14, 2013 Report Share Posted July 14, 2013 UpdateWe have completed a fantastic skill database containing all known skills and their effects. It contains up-to-date information in an easy format, so please use it!Original ArticleAs we now have a good idea what the racial skills consist of for the Aldmeri Dominion and Daggerfall Covenant, it's about time we added the nearly complete list for the Ebonheart Pact to the front page.ArgonianUltimate[*]Histskin - Health regeneration increased by 100 for 15 sec. Activated elite ability.Passive[*]Restoration Talent - 15% faster XP in restoration skill line.[*]Resist Affliction - No reduction in combat stamina regeneration while in water.[*]Unknown - +26 poison and disease resistance.[*]Unknown - 7% increase in healing received.Dark ElfUltimate[*]Ancestral Guardian - 15 seconds, activated, can taunt.Passive[*]Ambidexterity - 15% XP for dual wield.[*]Dynamic - Magic and stamina increased 3%.[*]Resist Flame - 40 fire resistance.[*]Flame Talent - Fire damage increased 7%.NordUltimate[*]Battle Cry - 7% AE damage increase anyone in area, activated.Passive[*]Two Handed - 2h XP gained 15% faster.[*]Robust - 4% combat regen HP.[*]Resist Frost - 39 cold resistance.[*]Rugged - Armor increased by 50.Click here to view the article Quote Link to comment Share on other sites More sharing options...
Rep3ar Posted July 14, 2013 Report Share Posted July 14, 2013 hmm, the differences seem substantial...not just a gimmick, very elder scroll-y however I can see balancing being a problem later on Quote Link to comment Share on other sites More sharing options...
Tubz Posted July 15, 2013 Report Share Posted July 15, 2013 Wow, I can see a lot of Dark Elf Dragon Knights if these stay. Didn't think racial skills would sway me in picking a class but I might have just been pushed to the Dark Elf. Quote Link to comment Share on other sites More sharing options...
ESO_Leaks Posted July 21, 2013 Report Share Posted July 21, 2013 ArgonianUltimate: Histskin - Health regen increased by 100 for 15 sec. Activated elite abilityPassive:15% faster xp in restoration skill lineNo reduction in combat stamina regen while in water+26 poison and disease resist7% increased healing receivedDark ElfUltimate: Ancestral Guardian15 seconds, activated can tauntPassives:Ambidexterity15% xp for Dual WieldDynamicMagic and stam increased 3%Resist flame40 fire resistFlame talentFire damage increased 7%NordUltimate: Battle Cry 7% AE damage increase anyone in area, activatedPassives:2h skill again 15% fasterrobust: 4% combat regen HPresist frost: 39 cold resistRuggid: Armor increased by 50 Quote Link to comment Share on other sites More sharing options...
Johnny5 Posted July 23, 2013 Report Share Posted July 23, 2013 Is it just me, or do the Argonians looked like they offer nothing onto the table for min/maxing. Quote Link to comment Share on other sites More sharing options...
Musclemagic Posted August 3, 2013 Report Share Posted August 3, 2013 dark elf passive: Dynamic (Incrs maximum magicka and stamina by 6%) Apparently racials are getting boosted. The video clearly shows 6% instead of 3%. Quote Link to comment Share on other sites More sharing options...
ghost5689 Posted September 23, 2013 Report Share Posted September 23, 2013 will resist 40 fire include dragonknight abilities? Quote Link to comment Share on other sites More sharing options...
David Posted September 23, 2013 Author Report Share Posted September 23, 2013 will resist 40 fire include dragonknight abilities? Anything that does fire damage. Quote Link to comment Share on other sites More sharing options...
ghost5689 Posted September 29, 2013 Report Share Posted September 29, 2013 what does this exactly do or mean -Ancestral Guardian15 seconds, activated can taunt Quote Link to comment Share on other sites More sharing options...
ESO_Leaks Posted September 29, 2013 Report Share Posted September 29, 2013 It summons a pet for 15 second duration for the Dunmer Quote Link to comment Share on other sites More sharing options...
ghost5689 Posted November 5, 2013 Report Share Posted November 5, 2013 Soo if Dunmer's have an increase of 6 stamina and magica why hasn't it been changed? Quote Link to comment Share on other sites More sharing options...
David Posted November 5, 2013 Author Report Share Posted November 5, 2013 Soo if Dunmer's have an increase of 6 stamina and magica why hasn't it been changed? What are you referring to? Quote Link to comment Share on other sites More sharing options...
ghost5689 Posted November 5, 2013 Report Share Posted November 5, 2013 6 comments up-Dynamic Quote Link to comment Share on other sites More sharing options...
Musclemagic Posted November 5, 2013 Report Share Posted November 5, 2013 6 comments up-Dynamic I think that 6% was actually the old number, they were just playing at Quakecon with outdated numbers... but not sure. Quote Link to comment Share on other sites More sharing options...
ghost5689 Posted November 5, 2013 Report Share Posted November 5, 2013 lol well thats a pretty big difference and puts my on edge about what race to be Quote Link to comment Share on other sites More sharing options...
Tynisa Posted December 7, 2013 Report Share Posted December 7, 2013 Ok so i just got done reading the new patch notes. There are 5 new races that will be added to the main game, all with unique skillz. Black guy: Thievery +50Can stealth into shadows, as long as he is naked and has eyes and mouth closed.Home speak: Charisma +400 to all other black guys, but -400 to anyone with a brain. Chinese guy: Intelligence +150You may take a maths test once every day, if you fail, you sacrifice yourself cos you brought shame onto your family. If you succeed you get +50 int. English guy: +500 to everything French guy: You may not participate in combat. If you spot an enemy, you must turn and flee. American guy: You may eat any animal 3 times per day, up to and including things the size of a dragon. Gain +50kg in weight per animal, and lose mobility. 1 Quote Link to comment Share on other sites More sharing options...
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