Oh ok hopefully you're right (: I was thinking that too but hopefully it works (:pretty sure that resources devoted to a project will all save. only resources that arent devoted are subject to the low save/rollover rate. we should still make a big push though as it can be the differnce between upgrading after next build tick or the week after

Clan Citadel
Started by Anarchy, Apr 19 2012 07:13 AM
195 replies to this topic
#31
Posted April 24, 2012 - 09:40 PM

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#32
Posted April 26, 2012 - 05:36 PM

yeah, all reasources used towards upgrade jobs are saved. So in other words, it is worth putting as large a list of upgrades on the build list as possible, simply to prevent spoilage of resources.
#33
Posted May 03, 2012 - 02:41 AM

So from what I can see, I'm pretty sure we didnt reach 15 unique visits from clan members to the citadel and our last weeks resources did not save... So guys try to encourage one another to visit the citadel and work together to finish the goal.
#34
Posted May 03, 2012 - 02:45 AM

Crap...Sorry, I keep forgetting about that. I've never been to one, so I'll find a info on RS Wiki n try to remember from now on.

#35
Posted May 03, 2012 - 06:01 AM

Cit is really worth it as wellGreat exp at fealty 3 and the cloak reward is aceThe better tier it is the more skills you can trainWell worth it

#36
Posted May 03, 2012 - 10:34 AM

Sadly to say we don't have enough members who play on a daily/weekly bases enough...Cit is really worth it as well
Great exp at fealty 3 and the cloak reward is ace
The better tier it is the more skills you can train
Well worth it
#37
Posted May 04, 2012 - 05:13 AM

Sadly to say we don't have enough members who play on a daily/weekly bases enough...
More diplomats, more EC's :DI maxed out thoSadly to say we don't have enough members who play on a daily/weekly bases enough...

#38
Posted May 05, 2012 - 01:46 AM

diplomats and ec yesh, try having a month long or so recruitment drive offering giving some form of enticement.
#39
Posted May 06, 2012 - 02:17 PM

we only need one more, if we need 15 people visiting. of coruse, we still need about 9k resources too...
#40
Posted May 07, 2012 - 12:06 PM

Citadel Update!
For Tier 3
We've reached 15 unique visits in the Citadel, now we just need about 7 more people to max
Collected
Timber - 7058/17500
+ Stone - 7467/15000
_____________________
Total - 14525/32500
This Week
Timber - 3811/17500
+ Stone - 6731/15000
_____________________
Total - 10542/32500
Grand Total
Timber - 10869/17500
+ Stone - 14198/15000
_____________________
Total - 25067/32500
For Tier 3
We've reached 15 unique visits in the Citadel, now we just need about 7 more people to max
Collected
Timber - 7058/17500
+ Stone - 7467/15000
_____________________
Total - 14525/32500
This Week
Timber - 3811/17500
+ Stone - 6731/15000
_____________________
Total - 10542/32500
Grand Total
Timber - 10869/17500
+ Stone - 14198/15000
_____________________
Total - 25067/32500
#41
Posted May 07, 2012 - 12:13 PM

#42
Posted May 07, 2012 - 12:17 PM

just to show how much we've collected in the previous week and current week and grand totalI don't understand your summary lol
#43
Posted May 07, 2012 - 02:41 PM

#44
Posted May 07, 2012 - 03:08 PM

yeah from the tick 2 weeks ago, since we didn't get 15 unique visits last week we didn't save any from last week. But we have 15 unique this week...we just need people to maxAh, 'collected' are the resources that saved over the tick?
#45
Posted May 10, 2012 - 02:12 AM

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