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Everything posted by Jake
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As you may have known, the PSN was hacked mid 2011. It was down for a month or so, but when it came back up, PSN users got 2 free games as part of a "Welcome Back" package. I took the games Wipeout HD and Dead Nation. I didn't like Wipeout HD. It just wasn't my style. Dead Nation was a game I had a bit more luck with. Gameplay: This is a pretty generic top-down zombie shooter. There is a shop at every checkpoint where you can buy new guns, ammo, and equipment such as land mines and flares. You can upgrade weapons you have purchased, and you can equip gear you have found on your journey. The game mechanics are nothing we haven't seen before, but they are used well. There are many different kinds of zombies besides the generic type. Skinless die in 1 hit but don't give you money for the kill. They appear in groups. Bombies are morbidly obese zombies that run toward you and explode. Cutters have blades for hands, and can kill you in one hit on the harder difficulties. There are many other types of zombies as well. You have to be quick on your feet and be a good strategist to survive. Art Style: Terrible. The screen is littered with "realistic" colors. In case you like your games realistic, there is the issue that it is a very dark game, even with max brightness. This makes some of the zombies incredibly difficult to see. This doesn't make the game harder, it only makes it more frustrating. Story: You (and perhaps a partner of the opposite gender if playing co-op) are a survivor to the zombie outbreak 1 year ago. You are immune to the plague. You are running out of supplies and need to get to the gas station. After stocking up, you hear a message on the truck radio, but it's not clear. You make your way to the highest building and finally hear the message. I won't spoil anything, but I'll tell you it's rather cliche. Lasting Appeal: This is a PSN game, so it will obviously not last as long as a retail game, and for a PSN game, this actually has a lot of stuff. There are 5 difficulty levels, 10 half hour long stages, 15 different armor pieces, and a leaderboards system. Gameplay: 7/10 Fun, but nothing we haven't seen before. You get a lot of freedom in how you choose to fight. Art Style: 2/10 It tries to be realistic and ends up being boring. The darkness levels cause some frustration, and not in a good way. Story: 4/10 The story is cliched, bland, and the ending is terrible. At least it's easy to follow and gives you a clear goal. Zombie games like this tend to have zany stories, but this one tries to be serious and falls flat. Lasting Appeal: 9/10 As a PSN game, this has lots of content to keep you playing. If you get bored, there is a DLC pack that adds a survival mode. I don't have it, but it sounds fun. Overall: 6/10 I'm glad I got this game for free, because I did get some fun out of it. However, it's generic and can be frustrating. Although it's okay for a PSN game, you're better off spending your money on another downloadable zombie shooter. That is, if you're not sick of the zombie craze yet.
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Glad that you guys liked my review. I agree they did a terrible job of explaining what Fal'Cie is. The beginning is also a jumbled mess. It felt like a sequel to a nonexistant game. Once you get a bit farther, the story makes a bit more sense. As you said, though, you shouldn't have to play for 10 hours to get to the fun part.
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So, I finished platinuming Skyrim a couple months ago, and wanted a cheap RPG game I could move on to. I decided to give the FF XIII-2 demo a try, and enjoyed it, so I picked up the first game. While it is flawed and I see why people don't like it, I feel I got my $20 worth out of it. Gameplay: This is a party-based RPG, and you have different classes to choose from. Commando is damage, Ravager is building chains so Commandos can do more damage, Medics are healing, Sentinels are tanks, Synergists are buffs, and Saboteurs are debuffs. Each party member has 3 classes they can use, and you can have 3 members in your party. You set up paradigms, which are combinations of what each character is, and you switch between them in the middle of battle, depending on the situation. While every party member eventually can use all six classes, they all specialize in one. The game is completely linear for the first 20+ hours of the game, but it opens up near the end. Art Style: This is the closest to "graphics" I'm going to get. Graphics judge how realistic a game looks, while art style judges how creative the game looks, as well as the color palette it uses. This is probably the best looking game I've ever seen. So much detail and color, the enviornments are beautiful to look at. Also, while in many JRPGs the guys look like girls, the guys actually look like guys in FFXIII. Story: This is a story about the Fal'cie, which are the equivelant of gods. When they need to complete a task, they brand a human as a L'cie. They are given magic abilities, but if they don't complete their task in time, they turn into a zombie. If they do complete it in time, they are encased in crystal. I know, it's not much of a choice. There are 2 types of Fal'cie: Cocoon and Pulse. They are direct enemies, and rule over their own parts of the world. The main character, Lightning, is branded a Pulse L'cie, along with Sazh, Snow, Hope, and Vanille. Their only clue of their focus was a vision of a monster, and one word: Ragnarok. Together, they must figure out what this means and decide whether to attempt it or not. Some characters are good, such as Sazh, who is meant to be comic relief. Others, like Hope, fall flat and end up being annoying. Lasting Appeal: This game took me about 2 weeks to beat the main story, with around 3 hours of gameplay a day. After that, you still have a lot a sidequests, as well as trophies/achievements to collect. However, when all of that is done, there is NOTHING left to do. It lasted me about a month, and I don't think I'll pick it up again. Gameplay: 7/10 It's original, but it gets repetitive after a while. In the boss battles, there isn't much choice in your strategy. Art Style: 10/10 This is honestly the best looking game I've ever played. Story: 8/10 Many people hated the story, but I found it very interesting and captivating. I felt a pang of sadness when the credits rolled. Lasting Appeal: 6.5/10 Unless you are a trophy collector, you will play through the story, then play through the side missions, then never play this game again. Overall: 7.5/10 Is it one of my favorite games? No, it's not even close. However, for today's price of $20, this game is more than worth your money. If you walk in with an open mind and can get past the linearity, this is a game worth checking out, especially if you like party-based combat.
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Image (provide link): http://www.google.co...iw=1280&bih=854Colour: green Main Text: dragon age fanatic Main Text Colour: red Boarder (yes/no): whatever looks best to you Additional Comments: I don't play Runescape anymore, so I don't want the logo. Fenris is my favorite dragon age character.
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Making a request soon (:
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Mine is 13 with 92% of the xp bar filled.
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O.O Do you know what his trophy level was?
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I would look it up...but I gave up Youtube for lent. Sorry.
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How does your list compare to mine? My platinums are:Smackdown vs Raw 2010Fist of the North Star: Ken's RageinFamousinFamous 2Uncharted: Drake's FortuneUncharted 2: Among ThievesCall of Duty: Black OpsSly Cooper and the Thievius RaccoonusSly 2: Band of ThievesSly 3: Honor Among ThievesDragon Age OriginsDragon Age 2Portal 2Ratchet and Clank: A Crack in TimeDead NationElder Scrolls V: SkyrimLittlebigplanetFinal Fantasy XIIIIcoShadow of the Colossus
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I was a battlemage. I primarily used my weapon, though, so I'll say warrior.When I started my new character, I went for the exact same build, because it's fun to use.Also, my brother made a high elf, planning to use magic. However, he turned out to be a rogue who uses a couple spells, then switches to bow and arrow the majority of the time.
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If it was in the poll, it would get all the votes. Tale of the Tongues is basically a song about how the original heroes used the Thu'um to defeat Alduin. It's a long and boring song.
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What's your favorite to least favorite bard song in Skyrim. My favorite to least favorite is:Ragnar the RedAge of OppressionThe Dragonborn ComesAge of AggressionTale of the TonguesI just found Tale of the Tongues to be a boring song.
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Mehrunes Razor-I hate daggers.Wabbajack-Interesting, but does anyone actually use it in combat?Ebony Blade-I hate killing important people, and it isn't that powerful, anyway.Ring of Namira-I never noticed a difference in health when I ate people.Savior's Hide-I don't even use light armor, and neither does J'zargo.Volendrug-Warhammers stink. I don't care what you may think, they do.
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Who do you pick for your three blades ?
Jake replied to Death Knight's topic in Skyrim General Discussion
I've never killed Paarthunax, but if I did, my choices would be:1. Aela the HuntressShe is a decent archer, and I can give her my light armor, which would be useless otherwise.2. Mjoll the LionessInvincible if the rumors are true, and she can apparantly kill dragons on her own!3. J'zargoA mage who uses heavy armor and bypasses level caps? Yes please! -
Actually, I meant that PsP games more or less have the mass of Ps2 games, AKA console games. PS Vita looks to have the mass of Ps3 games. The 3DS games really don't have that type of mass of content. If you enjoy the overall gameplay the 3DS offers, however, more power to you. I can respect that.
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Well, I wasn't thinking my first time through, and killed him. Let's think about this, though.In Oblivion, the Dark Brotherhood had 5 tenets by which to follow. They were assasins, but honorable nonetheless.Nowadays, the Dark Brotherhood is just another assasin guild. There is nothing special about it.Cicero is classic Dark Brotherhood. He hates the new setup, and wants to go back to the old ways. Can you blame him for attacking a member?If you spare Cicero, the Dark Brotherhood will go back to the way it was, and gain prestige throughout Tamriel once again.Also, the more prestigous members are in the Brotherhood, the better, right?
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WHAT? PsP is, more or less, console games on a handheld. DS is just handheld games. Eh, I can respect your opinion anyway.Either way, the Vita looks good, but it's too expensive for my taste. It's launch lineup looks good, though. Golden Abyss looks amazing, and Gravity Rush, currently out in Japan only, looks even better!
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I've heard people who have that problem as well. I haven't run into it, though. I like J'zargo because he wields heavy armor, shields, and 1-handed weapons that you give him. 2 battlemages together are unstoppable! My only problem is that he never really moves past his beginner lightning spell. I hope they fix that.(In case you were wondering, Mjoll is the best warrior because she's an essential NPC. Aela is the best because archery>daggers and she is marriagable, allowing you to bring a shop with you.)
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What? Those tomes are cheap!But a reset system would be nice in Skyrim.
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I'll make one right now.
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This thread I made is stupid. I should have just done what you think has better lyrics.
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Your favorite leader; Ulfric, or Tullius
Jake replied to Tristan's topic in Skyrim General Discussion
I didn't mean to sound like a homo, (I'm not,) I'm just saying that cloak looks awesome. -
Your favorite leader; Ulfric, or Tullius
Jake replied to Tristan's topic in Skyrim General Discussion
Ulfric is better dressed, that's for sure. I'm going with him because he can shout and he had to build up his army on his own. However, it's a stupid move to fight the Empire. Who else is strong enough to fight the Thalmor.By the way, shouldn't this be a poll? -
Well, one HAD to be written first, for the other to be based off of it. Unless Ulfric and Tullius had the same idea at the same time.
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So, which do you guys think was the original. I believe Oppression came first, simply because the lyrics sound more natural. "Now Nearly Done" sounds "Just About Done." However, I think Oppression was based off of "The Dragonborn Comes." They have the same basic chord structure. Anyway, which do you think came first?