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10 Things I Learned from the RuneScape Combat Beta


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#1
Blake

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So I've spent a fair amount of hours with the new combat system, and I've come down to the following. Note this is a beta, so things are likely to change.

    [*]Shields and defense are great. Between the abilities and the huge life and armor boost, it can stand up to a dual wielder without much trouble. A well timed deflect or immortality can, and has for me, changed the outcome of a fight many times. And that leads us to the 2nd thing......
    [*]Rejuvenate is over powered. You end up healing something around 2k+ health. This is an ultimate ability, mind you, but filling up to ultimate isn't that hard when using shield abilities (or really any abilities mind you, but I digress). This will likely get nerfed.
    [*]The combat triangle is a lot more balanced in beta than it is now. While it is still possible to own a melee-er while you range, you'll find yourself losing a lot more than you win. Unless you fight somebody lower leveled or your opponent is an idiot.
    [*]IF I had to choose a combat style that got shafted, it'd be ranging. Rune crossbows can only shoot up to runite bolts and there is only one one-handed ranging ultimate, though that can be worked around by bringing an extra crossbow or a shortbow with you and switch before ultimate. 2 handed bows are also good with range, though the lack of a shield and it's abiliites can screw you over. Especially no rejuvenate. God I hate rejuvenate.
    [*]Defenders suck. Moving on.
    [*]Maging cost a lot less runes. All the spells from the regular book only cost element spells, so you can cast air surge with just an air staff. Bloods and deaths are used in the ancient book.
    [*]The dps between 2h's and dual wielding is more or less the same. That being said, 2h's don't suck as much as I thought they would. I still prefer the dw abilities, but 2h's are pretty cool too.
    [*]Having off-hand versions of pretty much every weapon in Rs is stupid. I don't think having one version costing more than the other is a problem, but there is just no reason for it. Idk, I just don't like it.
    [*]A lot of weapons and items have been made obsolete. First of all, the dungeon prayers augury and rigour, which were basically piety for mages and rangers respectively, have been given to all players once they hit 70 pray, with everybody getting there tokens refunded. Things like restore spec potion, that special bar ring from dungeoneering, and that special bar aura have to be reworked to fit the adrenaline bar. And the worse of all, weapons that were coveted for their special are more or less shit now. having a claw for a hand isn't really cool. And getting Korasi is useless if you can't do it's special and it's stats are now slower and weaker than a whip.
    [*]Skill can be a key factor in a fight. I've beaten people into the 200's, and I'm sad to say I've been beat by people as low as 170, in fights. This is usually due to combat triangle situations, but I've beaten higher leveled meleers with melee and range before. Basically, the combat level system doesn't suck completely.
    [/list]Just my immediate thoughts on the EoC. Feel free to discuss, offer your own realizations, or just call me an idiot with a logical reason as to why.

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#2
Saucy

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1. my first post in like forever maybe, this feels like the first post ive ever made since i joined like 3 years ago.2. i agree pretty much all points made3. rejuvination will likely get nerfed as it is an automatic win when you are against another melee.4. there needs to be some more ranged abilities imo, but one ability that stuns you for up to 20 seconds definatly needs to be nerfed as by the time you are un-stunned the cooldown timer is already up and they can use it again pretty much.5. very dissapointed with the findings that spec weapons are now rendered useless such as claws and korasi. makes me wonder what jagex will do to the drop rates of some of those types of items or if they wont change them at all.6. oh my god maging is do-able now?! before a combat skill that required some major cash is now very cheap as combat spells no longer require the dreaded blood/death runes that used to shoot prices of casts up so much. im starting to think that getting 99 mage back in the day was a very good investment as i think i will start doing more often if they keep it this way.7. many armour items such as ba awards and defenders are now shit such as the fighter helm. the torso is still ok as a body for someone who is on a low budget.8. im kind of dissapointed that now prices will pretty much be solely based on 2 values intstead of the like 20 they have on rs now. (this point is kinda hard to understand since it is hard to explain)9. one thing i am impressed with the new combat system now is that you need some skills to pvp instead of letting your character hack away at the other person. now you need to activate different actions/abilities at the right moments, a good example would be a shield tank using reflect abilites.that ends my rant on the beta updateP.S. i was forced into posting this.

#3
Brad

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Thanks for posting this up btw :) I couldn't really be ficked to play the beta.I'm more interested into how it will effect F2P Warring tbh, like what abilities will be f2p because tanking 30+ people all using an ult will be hard :/I don't understand why there changing the combat calc that I've never heard anyone complain about though? Just means more work for them re-modelling every single npc :/

#4
Blake

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Yeah, trying out f2p armor and weapons is another thing I wish I would of done. I guess as far as f2p wars go, a couple of things come to my mind.

    [*]Pulling opponents around obstacles is more or less useless now. If you don't keep attacking, you'll lose your adrenaline. This can be worked around by smacking somebody while you are piling though. Again, something I wish I would of messed with.
    [*]Food depletes your adrenaline bar, so I guess the better strategy is to use Defensive perks to lower the damage of whoever is attacking you and deflective abilities to cause damage until you can activate rejuvenate, which will heal you, deplete your bar, and allow you to gorge on food.
    [*]Several people unleashing ultimates on one person at once will be a decent strategy.
    [*]One person being a huge game changer? :o
    [/list]Also, your girl's right nipple is in danger of being air brushed D:

#5
Brad

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Also, your girl's right nipple is in danger of being air brushed D:

DONT YOU TOUCH HER !!!

#6
Tynisa

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It sounds okay.Kinda gay defenders are useless though, is my only comment.

#7
kung pow

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Yeah I think the new combat system seems alright for the most part.. hit and miss here and there but overall.. pretty good I guess

#8
torpedo jr

torpedo jr

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Not really looking forward to this, killing takes longer in my opinion even with the abilities and cb stats, slay, and dung will take longer to level. One thing i like about though is that rigour gets refunded :)

#9
Dy3nasty666

Dy3nasty666

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So, I can no longer go running into the middle with mah rune scimmy screaming leroy?

#10
Blake

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Not really looking forward to this, killing takes longer in my opinion even with the abilities and cb stats, slay, and dung will take longer to level. One thing i like about though is that rigour gets refunded :)

Haven't tried dunging, but slaying is not really affected. At least, I didn't notice a difference with it. And since the combat triangle is more in your favor, you'll be able to take longer trips, which is always nice.

So, I can no longer go running into the middle with mah rune scimmy screaming leroy?

Better yet, you can DUAL WIELD scimmies and just Leroy all the noobs.




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