David Posted September 30, 2013 Report Share Posted September 30, 2013 UpdateWe have completed a fantastic skill database containing all known skills and their effects. It contains up-to-date information in an easy format, so please use it!Original ArticleEarlier today, ElderSouls.com member ESO_Leaks (special thanks!) posted a tentative version of the racial skills for both the Aldmeri Dominion and the Daggerfall Covenant. The usual reservations about changes between the ESO beta and the game's final release apply, but it's safe to say that we now have a good idea of the direction Zenimax is taking each of the races.AltmerUltimate[*]Highborn – Increase magicka recovery by 100 for 15 seconds.Passive[*]Destruction Talent – (Self) Increase XP gain with the destruction staff skill line by 15%.[*]Spellcharge – (Self) Increase magicka recovery while in combat by 7.[*]Gift of Magnus – (Self) Increase maximum magicka by 10%.[*]Elemental Talent – (Self) Increase damage done by Cold, Fire, or Shock effects by 3%.BosmerUltimate[*]Summon Bear – (Instant / Self / 100 Ultimate) Summon a Bear to attack nearby enemies for 15 seconds.Passive[*]Archer Expertise – Increase XP gain with the bow skill line by 15%.[*]Vigor – (Self) Increase stamina recovery while in combat by 7.[*]Resist Affliction – (Self) Increase poison and disease resistance by 50.[*]Stealthy – (Self) Increase stealth radius by 3 meters.KhajiitUltimate[*]Eye of Fear – (Instant / 36 meter range / 120 Ultimate) Fear target and cause it to take 5% additional damage from all attacks for 5 seconds.Passive[*]Medium Armor Expertise – (Self) Increase XP gain with medium armor skill line by 15%.[*]**Vigor – (Self) Increase stamina recovery while in combat by 7.[*]**Stealthy – (Self) Increase stealth radius by 3 meters.[*]Carnage – (Self) Increase critical rating for melee attacks by 35 and damage done by successful critical hits by 10%.**Awaiting confirmation. Likely incorrect due to repeats with the Bosmer racial skills.Click here to view the article Quote Link to comment Share on other sites More sharing options...
ghost5689 Posted September 30, 2013 Report Share Posted September 30, 2013 https://www.youtube.com/watch?v=_Cx4zpsaEZs 2 Quote Link to comment Share on other sites More sharing options...
Thal Posted September 30, 2013 Report Share Posted September 30, 2013 Thanks for the vid. Some of those skills that were screenshot cost over 300 magicka to cast. Makes me wonder what amount of magicka someone can expect to have at level 50... Especially if you're not a light armour/magicka-heavy build. Quote Link to comment Share on other sites More sharing options...
More-Oh-Wind Posted September 30, 2013 Report Share Posted September 30, 2013 Earlier today, ElderSouls.com member ESO_Leaks (special thanks!) posted a tentative version of the racial skills for both the Aldmeri Dominion and the Daggerfall Covenant. The usual reservations about changes between the ESO beta and the game's final release apply, but it's safe to say that we now have a good idea of the direction Zenimax is taking each of the races. KhajiitUltimate[*]Eye of Fear – (Instant / 36 meter range / 120 Ultimate) Fear target and cause it to take 5% additional damage from all attacks for 5 seconds.Passive[*]Medium Armor Expertise – (Self) Increase XP gain with medium armor skill line by 15%.[*]**Vigor – (Self) Increase stamina recovery while in combat by 7.[*]**Stealthy – (Self) Increase stealth radius by 3 meters.[*]Carnage – (Self) Increase critical rating for melee attacks by 35 and damage done by successful critical hits by 10%.**Awaiting confirmation.Click here to view the article VERY excited to play my medium armor sword and dagger Khajit now!!! SOOO GOOD RACIALS (Like the best for my favorite build) Now just to see which Nightblade tree will keep me alive the longest Quote Link to comment Share on other sites More sharing options...
irons Posted September 30, 2013 Report Share Posted September 30, 2013 Do you really gain 7points extra while in combat? That would be huge.All in all my Highelf DK tank/dps will really benefit from the racials. Quote Link to comment Share on other sites More sharing options...
Soaks Posted October 1, 2013 Report Share Posted October 1, 2013 Poor AD, They didn't get any race with tanking stats like those of the Nords or Orcs :/ You don't need to be psychic to see that there will be a lack of tanks in AD. Quote Link to comment Share on other sites More sharing options...
Soaks Posted October 1, 2013 Report Share Posted October 1, 2013 Do you really gain 7points extra while in combat? That would be huge.All in all my Highelf DK tank/dps will really benefit from the racials. Are you being sarcastic? Quote Link to comment Share on other sites More sharing options...
irons Posted October 1, 2013 Report Share Posted October 1, 2013 Are you being sarcastic?No not really. The DK build I have in mind uses mainly magicka based skills and the dmg is mainly fire dmg so the racials are not bad at all. Quote Link to comment Share on other sites More sharing options...
Musclemagic Posted October 2, 2013 Report Share Posted October 2, 2013 Do you really gain 7points extra while in combat? That would be huge.All in all my Highelf DK tank/dps will really benefit from the racials. Yeah mate, I think Altmer will be perfect for your setup! That's pretty dope actually! Quote Link to comment Share on other sites More sharing options...
DocZero00 Posted October 6, 2013 Report Share Posted October 6, 2013 A quesion if anyone know, what is the current max on magicka recovery, something like 100?which would make it the 7 points = 7% ? I am guess two differant programers worked on the discribtion for racials one using the percent sign %,example 7% health reg for orcs and another using just the number 7 as stated above for Highborns? Quote Link to comment Share on other sites More sharing options...
irons Posted October 6, 2013 Report Share Posted October 6, 2013 A quesion if anyone know, what is the current max on magicka recovery, something like 100?which would make it the 7 points = 7% ? I am guess two differant programers worked on the discribtion for racials one using the percent sign %,example 7% health reg for orcs and another using just the number 7 as stated above for Highborns?or they have just messed up the skill describtion Quote Link to comment Share on other sites More sharing options...
HypeRNT Posted February 4, 2014 Report Share Posted February 4, 2014 is that ultimate for the bosmer skill line correct? cuz i haven't seen it anywhere in the beta and i dont understand were it was taken from Quote Link to comment Share on other sites More sharing options...
David Posted February 4, 2014 Author Report Share Posted February 4, 2014 This is an extremely old article; the information is outdated. The Skill Database is what we're trying to keep updated with the most-recent info (when possible). Quote Link to comment Share on other sites More sharing options...
HypeRNT Posted February 4, 2014 Report Share Posted February 4, 2014 ahh ok, still i really liked that bear summon, im sad that its not there:( Quote Link to comment Share on other sites More sharing options...
Brendalyn Posted February 9, 2014 Report Share Posted February 9, 2014 Check the Khajiit racial skills again. I read somewhere that Khajiit get robust (strength regenerates faster in combat) while Bosmer get Vigor (stamina regenerates faster in combat). Quote Link to comment Share on other sites More sharing options...
Brendalyn Posted February 9, 2014 Report Share Posted February 9, 2014 You'll probably have over 1200 magicka at level 50. Quote Link to comment Share on other sites More sharing options...
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