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Dead Skills


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#16
MstrMonopoly

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Well, with all the fishing bots out there, there really is no need to fish anymore. Prices of fish are uber cheap, and you get horrible horrible gp's per hour now days fishing not to mention the shit xp hr.

At least fishing is relaxing enough and rocktails aren't TOO bad in terms of cash.

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#17
Tynisa

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Fishing a full bank of rocktails, woodcutting down a magic tree with the inferno adze,then making a fire with said logs and a tinderbox, then cooking a full inventory of rocktail's on said fire is better than fletching an inventory full of mage longbows worth max 1.5kgp, and not even equipping one because rune crossbow/darts/knives are better/The Unfeltchabble Dark Bow


#18
Deus

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Yeah fletching isnt 'as' profitable as it used to be.

#19
MstrMonopoly

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What Fletching really needs is some sort of upgrade-existing-bows thing. Example, at level 95 you should be able to fletch a "balanced" magic shortbow with dart speed. Or more special effects or something.

#20
T ranger101

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Or a tripod to put on your bow, Just like sniper rifles to keep it steady and accurate...... or perhaps a silencer? For Lol's

#21
Entersyed

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Agility is useful, but it's extremely tedious to train, so I would like the idea of making it more fun to level.
Firemaking however is useless until you get to really high levels and tedious to train, needs a total rework.

#22
T ranger101

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agreed. I think the higher your agility level, the more emotes you should be able to unlock. Also i think new agility arenas are in order. *Thinks a unlimited sprint at level 99 would be awesome :3*

#23
Tynisa

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With all the new updates that happen, new skills overtake old ones. However i do believe that its good for skills to be outdated; its how rs will evolve in the future, and why it is each week that we recieve an update. Xxx

#24
MstrMonopoly

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agreed. I think the higher your agility level, the more emotes you should be able to unlock. Also i think new agility arenas are in order. *Thinks a unlimited sprint at level 99 would be awesome :3*

There should be unlimited sprint everywhere and another benefit for agility. Seriously, I never understood why game makers would slow down a game for no reason.

#25
T ranger101

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There should be unlimited sprint everywhere and another benefit for agility. Seriously, I never understood why game makers would slow down a game for no reason.

Exactly, i mean it makes it a little more "Realistic" with it having a certain amount of energy you can run, but Honestly we all know its a stupid video game, therefor we dont really give a shit about "Realistic" qualities. GIVE US UNLIMITED SPRINT NOW PLOX!

#26
Kaiden

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Moar FM updates.

#27
T ranger101

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Moar FM updates.

Perhaps the ability to burn witch's on a stake? :3

#28
David

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It's because PvP would be impossible with unlimited sprint.

#29
T ranger101

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True, but lets say that unlimited sprint was awarded to ONLY people that had 99 Agility. Not any lower. See, not many people have 99 Agility. Actually approximatly only 19,453 people in runescape have 99 Agility and there are more than at least 5 million players on runescape (Including F2P). So that 19K really is nothing, and this "Unlimited sprint" would be a legitimate prestigious award only for people who have 99 agility. (Btw trust me, i did my Homework on this)Also, Anyone could do binds on a Fleeing enemy. Yeah, it'd be a pain in the ass, but That's what those lucky assholes get for getting 99 Agility :DAlso PVP wouldn't be impossible because eventually everyone would aim for 99 agility, therefor almost everyone has the ability, therefor everyone can keep up with each other and kill each other (No one can out run each other if everyone has that ability, since the ability has become popular and everyone tries to get it)

#30
David

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I was responding to what Mono said, though, about everyone having unlimited sprint and then having agility represent something totally different. If everyone could sprint, PvP would still be awful; people that melee wouldn't be able to do anything, and even ranged/magic would be screwed with even one misclick that let your target get a few squares out of range.




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