Jump to content


Hopes for the Thieves Guild & Justice System

* * * * *

  • Please log in to reply
3 replies to this topic



  • Member
  • 4 Posts

Zenimax revealed they plan on releasing the Thieves Guild and Justice System in a content patch shortly after launch. With that said, I wanted to discuss my hopes of what this content may bring to ESO…


[font="arial, sans-serif;"]Finding the Thieves Guild[/font]

[font="arial, sans-serif;"]Unlike finding the Fighters or Mages Guild, the Thieves Guild will never be shown on a map (this guild must feel elusive and off the grid). In order to find this guild, players must follow Shadowmarks. These Shadowmark symbols will be carved on various buildings scattered throughout cities; [/font][font="arial, sans-serif;"]http://elderscrolls.wikia.com/wiki/Shadowmarks_(Marks)[/font]


[font="arial, sans-serif;"]Thieves Guild Skill Line[/font]

[font="arial, sans-serif;"]With the Thieves Guild, we can also expect a new Skill Line. Can you say Pickpocket? This ability is a must have feature (being able to pickpocket other players is another question). Bribery would also be a cool addition to the game. Players could bribe City Guards to ignore crimes, etc.[/font]


[font="arial, sans-serif;"]Fame & Infamy Mechanic[/font]

[font="arial, sans-serif;"]I hope the developers add “Fame and Infamy” mechanic to the game. Basically, fame is a measure of how well known your heroism is amongst the general population of Tamriel. Conversely, infamy represents your notoriety for doing evil deeds. Depending how you play your character will change NPC disposition (do they like you or not).[/font]


[font="arial, sans-serif;"]Justice System - Illegal Activities[/font]

[font="arial, sans-serif;"]With the addition of the Justice System, having many illegal activities for players would be welcome:[/font]


[font="arial, sans-serif;"]Trespassing[/font]

[font="arial, sans-serif;"]Pickpocket[/font]

[font="arial, sans-serif;"]Theft[/font]

[font="arial, sans-serif;"]Assault[/font]

[font="arial, sans-serif;"]Murder[/font]

[font="arial, sans-serif;"]Stolen Horse[/font]

[font="arial, sans-serif;"]Drug Possession (possession of any narcotic, such as Skooma)[/font]

Indecent Exposure (people running around in their underwear)


[font="arial, sans-serif;"]Prison Instanced Dungeon[/font]

[font="arial, sans-serif;"]The developers should make prisons essentially instanced dungeons (each city would have a unique layout). Players will sit in their cell for a period of time. The time should be somewhere between uncomfortable and downright frustrating… a deterrent. Maybe 10 minutes to 1 hour, depending on the severity of the crime. But you don’t have to sit and wait. Players will find a couple of lockpicks in their cell to attempt a jailbreak. There is only a couple, so use them wisely! If you successfully pick the lock, you will automatically retrieve your gear. To get out of jail, you must sneak past the guards or use brute force. If you fail to get past the guards, you will once again be placed in the cell. This time you must sit and wait (no lockpicks). Lastly, the penalty for attempting a jailbreak is doubling the time you must sit and wait.[/font]


[font="arial, sans-serif;"]Bail Friend Out of Jail[/font]

[font="arial, sans-serif;"]Players can visit the prison and bail their friend out of jail. The bail amount will be based on the severity of the crime. Once the bail is paid in full, the prisoner will be released.[/font]


[font="arial, sans-serif;"]What do you hope to see with the addition of the Thieves Guild and Justice System?[/font]


The discussion continues after this sponsored message. Tired of seeing advertisements? Create an account to remove them.



  • Member
  • 1,500 Posts

I really hope they add this, I loved it's questline in Skyrim. It would actually be interesting to see if there is a possibility of pickpocking other players.


Prisons just make general sense, so I see no reason why they wouldn't be there.


Any link to if they actually revealed this?



  • Member
  • 1,849 Posts

The whole following the Shadowmarks thing is a very cool idea and really lore friendly, but with the Internet and the information it provides, people will just be skipping to the end. Having Indecent Exposure as a crime counters my hobbies, so no dice. Love the idea of the prison and bail mechanic, though maybe some warnings when it comes to prison sentences for new players.


Fame and Infamy will be a good idea only if there is some repeatable way to gain Fame or Infamy. That way if somebody who is too infamous wants to get Fame for some unlock-able or something in game, they aren't completely screwed.


I guess something that would be cool that I just came up with in 2 minutes is secret routes, pathways, escape, etc that can only be accessed and/or discovered if through the Thieves' Guild.


  • Guest

I'm willing to wait for the Thieve's Guild and the Dark Brotherhood but if the Thieve's Guild is not placed in Riften (in the Lore the Thieve's Guild in Skyrim has been in Riften longer then the city has) I am seriously going to lose my temper and go murder someone. 

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users

Not a member? Sign up!

Create Account
Already have an account? Sign in!

A place for Elder Scrolls fans.

4,749 Members 5,241 Discussions 35,399 Replies
This site is not affiliated with ZeniMax Media Inc. or any of its subsidiaries.
© 2018 ElderSouls.com