Those of you who are looking for skill values and descriptions, please visit our ESO skill database.
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Guide to designing your ESO character before you start playing:
Step 1) Choose your class.
Choose which Ultimate you like the most! Every class has 12 passive abilities nd 15 active abilities to choose from. If you choose your passives and actives you can make any of the classes come pretty close to what you want it to be in the end, so choosing this based off of 1 out of the 9 Class Ultimates that won't change makes the most sense. If you can't decide which ultimate you like, then make a list of the all 4 classes 12 passive abilities, and see what combinations you can come up with that appeals to you the most. Then, as you play, use abilities from the Skill Tree that has the move of those passives and you will unlock them quicker.
Step 2) Choose your weapon.
Look at the Passive abilities that you can choose for that weapon. Just like for Active Class abilities, all weapons are able to perform similarly by morphing the Active abilties, so Passive abilities are what is important here.
Step 3) Choose your armor.
Look at the passive abilities that you can choose from for each armor type and decide which one synergizes best with class and weapon passives.
Step 4) Choose your 2nd weapon.
You'll probably want at least one Range weapon to be able to utilize the game's Stealth ability, by attacking from a distance while still unseen. If your first weapon choice is either a destro or resto staff then I'd recommend taking the other staff (resto if you took destro, destro if you took resto) as your second weapon. This way you can go pure Magicka instead of putting points into Stamina (because Class abilities all cost Magicka). On the other hand if you take a melee weapon or a bow you still need to put points into Magicka because your class abilities use it, so in that case it is still okay for you to choose one of the staves as your secondary weapon. But, choosing another phsysical weapon will be better because you can balance Mag/Stam accordingly for your primary and it will work well still for your secondary weapon choice.
Step 5) Choose your race.
Each race gets an active ability and four passive abilities. Some races get +% XP towards certain skill trees, increased healing taken, increased fire damage given, increased weapon power, etc. passive abilities. So you really do want to choose your race last. If you chose it first you might get +15% to Bow experience, yet you might never want to use a bow. In that case it would either persuade you into using a bow, which isn't cool, or you wouldn't get the 15% bonus for one of the skills you do have that you could have gotten if you already knew what you wanted to play as.
Step 6) Choose your active abilities.
Do you want to Nuke, DOT, HOT, AOE, Single Target Heal, CC, Anti-CC, Maximize Mobility, Tank, etc.. Or, do you want to be a hybrid of two or more of those? Well this is where choosing your abilities comes into play. They will end up being dramatically more refined to your desires in the end than they are in the beginning, but the general message of the abilities is there. Remember that you need to use abilities from the sections that you want the passives from, or you'll never unlock those passives.
Step 7) Play!
The options are practically endless, so don't take too long trying to decide (like I have). Just play the game and you can always start leveling up something else after you're more experienced in the game!
Here are links to the currently known skills:
http://eldersouls.co...-skills-leaked/
http://eldersouls.co...lls-leaked-r145
http://eldersouls.co...lls-leaked-r152
Post what you plan on playing here:
http://eldersouls.co...theorycrafting/
Good luck!
www.facebook.com/MusclemagicPS4
Someone should really make an ESO character calculator.. Maybe I should.. XD