ESO Beta: Nightblade Skills Leaked
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Update
We have completed a fantastic skill database containing all known skills and their effects. It contains up-to-date information in an easy format, so please use it!
Original Article
As with the previous skill leaks, it's important to note that the following skills are very likely to be changed and adjusted before the game is released. With that said, the skill trees offer an interesting look into the direction Zenimax is taking each class.
Those interested in more general and descriptive information on the Nightblade (and other classes) can view our classes page.
Nightblade Class Skills
Assassination
Assasin's Blade
- Instant
- 5 meter range
- 28 magicka
- Deals 6 magic damage
- Low health targets take - 270% additional damage
- Instant
- Self
- 56 magicka
- For 20 seconds attackers have 22% miss chance when attacking you
- Instant
- 5 meter range
- 50 Ultimate
- Deals 23 damage
- Reduces healing recieved by 75%
- Damage increased the more Ultimate you have
- Passive
- Self
- Killing an enemy with an Assassination ability restores 44 magicka over 6 seconds
- Instant
- Self
- 56 magicka
- For 17 seconds - increase attack speed with heavy and light attacks by 30%
- Passive
- Self
- Increase bonus critical strike damage by 20% while you have an Assassination ability slotted
- Instant
- 50 meter range
- 80 magicka
- Requires high health target
- Mark a target for death
- Your attacks ignore all of the target's resistances, but their attacks ignore all of your resitances
- Killing the marked target heals you for 37%
- Passive
- Self
- Increased damage done while invisble or crouched by 10%
- Successful crouched attacks stun for longer
- Passive
- Self
- Each Assassination Ability you have slotted increases critical strike rating by 3%
- Instant
- 22 meter range
- 60 Magicka
- Step through the shadows, appearing next your target
- Deal 13 magic damage to enemy and stun for 1.5 secs
Shadow
Aspect of Terror 1
- Instant
- 6 meter radious
- 64 magicka
- Fear 2 nearby enemies who then cower for 2.5s
- Instant
- Self
- 200 Ultimate
- Create an area of darkness for 12.3 seconds:
- Enemies in the area are snared 50%
- You are invisible while in the area attacking removes this effect for 1 second
- Grants allies in the area Slip Away allowing them to gain invisibility
- Passive
- Self
- Increase duration of Shadow Abilities by 15%
- Passive
- Self
- Increase max health by 3% per shadow ability slotted
- Instant
- Self
- 60 Magicka
- Targets in front of you take 32 magic damage
- Creates a path for 10 seconds
- Path may only be seen by you and increases movement speed 50%
- Passive
- Self
- Activating a Shadow ability increases stamina regeneration by 30% for 6 seconds
- Passive
- Self
- After coming out of crouch or invisibility
- Take 35% less damage for 4 seconds
- Instant
- Self
- 64 magicka
- Gain invisibility for 2.5 seconds
- You don't regenerate magicka while invisible
- Instant
- 28 meter range
- 40 magicka
- Summons a shade to attack target enemy for 20 seconds
- Attacked enemies deal 15% less damage for 4 seconds
- Instant
- 5 meter range
- 32 magicka
- Requires: stealth
- Deals 13 magic damage and sets the enemy off balance
- Stuns enemy for 4 seconds
Siphoning
Agony 1
- 1.5 second cast
- 28 meter range
- 56 magicka
- Stun enemy for 16 seconds and deal 18 magic damage over the duration
- Effect is broken by damage from other sources
- Passive
- Self
- Increase potion effectivness by 20%
- Instant
- 28 meter range
- 48 magicka
- Over 8.5 seconds:
- Siphon movement speed from enemy to yourself
- Deals 3 magic damage every 1 second
- Instant
- 8 meter radius
- 52 magicka
- Decrease power of nearby enemies by 12% for 17 seconds
- Your power is increased by 6% for each affected target
- Passive
- Self
- Increase max magicka 8% while you have siphoning ability slotted
- Instant
- Self
- No cost
- While toggled:
- Basic weapon attacks restore 2% magicka and stamina
- 10% chance on basic weapon attacks to restore 15% magicka and stamina
- Basic weapon attacks deal 23% less damage
- Instant
- 6 meters radius
- 150 Ultimate
- Nearby enemies take 29 magic damage and are stunned for 3 seconds
- Your allies may activate the Leeching Strike synergy: A high damage life stealing attack
- Passive
- Self
- Increased healing taken form your Siphoning abilities by 15%
- Instant
- 28 meter range
- 40 magicka
- Deals 11 magic damage
- You are healed for 30% of the damage done every 2 seconds for 10 seconds
- Passive
- Self
- Gain 1 Ultimate when dealing damage with siphoning ability
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Very interesting, thanks a lot for posting this.
Promoted it to the front page.
Blur disappoints me. I was under the impression that their design philosophy was "no automatic missing." That said, I can live with one skill out of many that grants that ability.
And yeah, thanks for sharing!
Here's a question for you:
I read some commentary on one of the leaked vids that indicated that certain classes aren't available to certain factions or races -- for instance, in the video, you couldn't create a Nightblade for the Daggerfall Covenant/Breton race.
Now, I assumed this was because Nightblade hadn't been released yet and not because there's any sort of class locking (which would go pretty heavily against Elder Scrolls design philosophy). Now that Nightblade is out on the test server, can you confirm if all races/factions can use all classes?
I haven't been involved with the beta personally, but I do know that they've restricted the events to certain factions / races / locations / etc to test those specific things and then move on to something else for future beta events. Your assumption should be a pretty safe one.
Wow, this is an excellent read. So from what I've gathered, a Nightblade can choose to be a burst damage dealer, a CC'ing asshole, or a leech who drains his foe's vigor... I love it.
Thank you so much for this post.
Oh yes, a Siphoning-specced Nightblade in heavy armor and a shield would actually make a really sweet tank, even for pvp.