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ESO Beta: Nightblade Skills Leaked


ESO_Leaks
  • An Elder Scrolls Online beta leakster has divulged the skills that are unique to the Nightblade class.

Update

We have completed a fantastic skill database containing all known skills and their effects. It contains up-to-date information in an easy format, so please use it!

Original Article

As with the previous skill leaks, it's important to note that the following skills are very likely to be changed and adjusted before the game is released. With that said, the skill trees offer an interesting look into the direction Zenimax is taking each class.

Those interested in more general and descriptive information on the Nightblade (and other classes) can view our classes page.

Nightblade Class Skills

Assassination

Assasin's Blade

  • Instant
  • 5 meter range
  • 28 magicka
  • Deals 6 magic damage
  • Low health targets take - 270% additional damage

Blur 1

  • Instant
  • Self
  • 56 magicka
  • For 20 seconds attackers have 22% miss chance when attacking you

Death Stroke 1

  • Instant
  • 5 meter range
  • 50 Ultimate
  • Deals 23 damage
  • Reduces healing recieved by 75%
  • Damage increased the more Ultimate you have

Executioner

  • Passive
  • Self
  • Killing an enemy with an Assassination ability restores 44 magicka over 6 seconds

Haste 1

  • Instant
  • Self
  • 56 magicka
  • For 17 seconds - increase attack speed with heavy and light attacks by 30%

Hemmorage

  • Passive
  • Self
  • Increase bonus critical strike damage by 20% while you have an Assassination ability slotted

Mark Target 1

  • Instant
  • 50 meter range
  • 80 magicka
  • Requires high health target
  • Mark a target for death
  • Your attacks ignore all of the target's resistances, but their attacks ignore all of your resitances
  • Killing the marked target heals you for 37%

Master Assassin

  • Passive
  • Self
  • Increased damage done while invisble or crouched by 10%
  • Successful crouched attacks stun for longer

Pressure Points

  • Passive
  • Self
  • Each Assassination Ability you have slotted increases critical strike rating by 3%

Teleport Strike 1

  • Instant
  • 22 meter range
  • 60 Magicka
  • Step through the shadows, appearing next your target
  • Deal 13 magic damage to enemy and stun for 1.5 secs

Shadow

Aspect of Terror 1

  • Instant
  • 6 meter radious
  • 64 magicka
  • Fear 2 nearby enemies who then cower for 2.5s

Consuming Darkness 1

  • Instant
  • Self
  • 200 Ultimate
  • Create an area of darkness for 12.3 seconds:
  • Enemies in the area are snared 50%
  • You are invisible while in the area attacking removes this effect for 1 second
  • Grants allies in the area Slip Away allowing them to gain invisibility

Dark Veil

  • Passive
  • Self
  • Increase duration of Shadow Abilities by 15%

Fortitude

  • Passive
  • Self
  • Increase max health by 3% per shadow ability slotted

Path of Darkness 1

  • Instant
  • Self
  • 60 Magicka
  • Targets in front of you take 32 magic damage
  • Creates a path for 10 seconds
  • Path may only be seen by you and increases movement speed 50%

Refreshing Shadows

  • Passive
  • Self
  • Activating a Shadow ability increases stamina regeneration by 30% for 6 seconds

Shadow Barrier

  • Passive
  • Self
  • After coming out of crouch or invisibility
  • Take 35% less damage for 4 seconds

Shadow Cloak 1

  • Instant
  • Self
  • 64 magicka
  • Gain invisibility for 2.5 seconds
  • You don't regenerate magicka while invisible

Summon Shade 1

  • Instant
  • 28 meter range
  • 40 magicka
  • Summons a shade to attack target enemy for 20 seconds
  • Attacked enemies deal 15% less damage for 4 seconds

Veiled Strike 1

  • Instant
  • 5 meter range
  • 32 magicka
  • Requires: stealth
  • Deals 13 magic damage and sets the enemy off balance
  • Stuns enemy for 4 seconds

Siphoning

Agony 1

  • 1.5 second cast
  • 28 meter range
  • 56 magicka
  • Stun enemy for 16 seconds and deal 18 magic damage over the duration
  • Effect is broken by damage from other sources

Catalyst

  • Passive
  • Self
  • Increase potion effectivness by 20%

Cripple 1

  • Instant
  • 28 meter range
  • 48 magicka
  • Over 8.5 seconds:
  • Siphon movement speed from enemy to yourself
  • Deals 3 magic damage every 1 second

Drain Power 1

  • Instant
  • 8 meter radius
  • 52 magicka
  • Decrease power of nearby enemies by 12% for 17 seconds
  • Your power is increased by 6% for each affected target

Magicka Flood

  • Passive
  • Self
  • Increase max magicka 8% while you have siphoning ability slotted

Siphoning Strike 1

  • Instant
  • Self
  • No cost
  • While toggled:
  • Basic weapon attacks restore 2% magicka and stamina
  • 10% chance on basic weapon attacks to restore 15% magicka and stamina
  • Basic weapon attacks deal 23% less damage

Soul Shred 1

  • Instant
  • 6 meters radius
  • 150 Ultimate
  • Nearby enemies take 29 magic damage and are stunned for 3 seconds
  • Your allies may activate the Leeching Strike synergy: A high damage life stealing attack

Soul Siphoner

  • Passive
  • Self
  • Increased healing taken form your Siphoning abilities by 15%

Strife ll

  • Instant
  • 28 meter range
  • 40 magicka
  • Deals 11 magic damage
  • You are healed for 30% of the damage done every 2 seconds for 10 seconds

Transfer

  • Passive
  • Self
  • Gain 1 Ultimate when dealing damage with siphoning ability


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Here's a question for you:

 

I read some commentary on one of the leaked vids that indicated that certain classes aren't available to certain factions or races -- for instance, in the video, you couldn't create a Nightblade for the Daggerfall Covenant/Breton race.

 

Now, I assumed this was because Nightblade hadn't been released yet and not because there's any sort of class locking (which would go pretty heavily against Elder Scrolls design philosophy). Now that Nightblade is out on the test server, can you confirm if all races/factions can use all classes?

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Now, I assumed this was because Nightblade hadn't been released yet and not because there's any sort of class locking (which would go pretty heavily against Elder Scrolls design philosophy). Now that Nightblade is out on the test server, can you confirm if all races/factions can use all classes?

 

I haven't been involved with the beta personally, but I do know that they've restricted the events to certain factions / races / locations / etc to test those specific things and then move on to something else for future beta events. Your assumption should be a pretty safe one.

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Wow, this is an excellent read.  So from what I've gathered, a Nightblade can choose to be a burst damage dealer, a CC'ing asshole, or a leech who drains his foe's vigor... I love it.

 

Thank you so much for this post. :) 

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Here's a question for you: I read some commentary on one of the leaked vids that indicated that certain classes aren't available to certain factions or races -- for instance, in the video, you couldn't create a Nightblade for the Daggerfall Covenant/Breton race. Now, I assumed this was because Nightblade hadn't been released yet and not because there's any sort of class locking (which would go pretty heavily against Elder Scrolls design philosophy). Now that Nightblade is out on the test server, can you confirm if all races/factions can use all classes?

I can complete confirm that class locking is a COMPLETELY FALSE rumor. The TESO devs had said many times that you can play as absolutely any class on any character, and the part about no Nigtblade Bretons is completely false, because in the TESO e3 cinematic trailer, the (super awesomely epic) Nightblade was a Breton.
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Here's a question for you: I read some commentary on one of the leaked vids that indicated that certain classes aren't available to certain factions or races -- for instance, in the video, you couldn't create a Nightblade for the Daggerfall Covenant/Breton race. Now, I assumed this was because Nightblade hadn't been released yet and not because there's any sort of class locking (which would go pretty heavily against Elder Scrolls design philosophy). Now that Nightblade is out on the test server, can you confirm if all races/factions can use all classes?

I can complete confirm that class locking is a COMPLETELY FALSE rumor. The TESO devs had said many times that you can play as absolutely any class on any character, and the part about no Nigtblade Bretons is completely false, because in the TESO e3 cinematic trailer, the (super awesomely epic) Nightblade was a Breton.
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