
The Ranking System - Explained
#16
Posted February 20, 2012 - 04:55 PM

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#17
Posted February 20, 2012 - 06:12 PM

#18
Posted February 20, 2012 - 09:31 PM

I agree with Brad maybe add the CC ranks aside the ranks.Need to relate this to the cc ranks now ferg "/
Fergal and I were speaking about this today ironically and we basically came to a rough layout...it might be the final layout













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#19
Posted February 20, 2012 - 10:15 PM


As far as the team planning forums, we could just use forum passwords. Or again, have separate member groups that just look the same.
#20
Posted February 21, 2012 - 07:45 AM

#21
Posted February 21, 2012 - 09:01 AM

#22
Posted February 21, 2012 - 10:00 AM

First of all, Recruit has to be in-game recruits of people that aren't official TRR members on the forums. So Corporal would be a Rebel Member.I agree with Brad maybe add the CC ranks aside the ranks.
Fergal and I were speaking about this today ironically and we basically came to a rough layout...it might be the final layout
Recruit - Normal Rebel Member
Corporal - Exemplary & Established Rebels
Sergeant - Event Cooridinator & Media Architect (maybe Established Rebel)
Lieutenant - Diplomats & Moderator
Captain - Council & Warlord
General - High Council
Admin - ?
Organiser - ?
Coordinator - ?
Overseer - ?
Deputy owner - Clan Leader
Owner - Founder
Clan wars leader - Warlord, Clan Leader, & Council (including HC)
The old ranking system, before all the Admin, Owner ranks etc came with the new CC worked well. If we just bumped every rank up by one leaving the Recruit rank open to in-game recruits.
Recruit - In-game recruits / Clan Friends
Corporal - Regular Members of TRR
Sergeant - Established / Exemplary Rebels
Lieutenant - EC / Diplomat / CC Moderator
Captain - Council / Warlord
General - High Council
Deputy owner - Clan Leader
Owner - Founder
Considering these aren't full time moderators and are only CC mods, sharing a rank with our empty ranks of EC and Diplomat isn't too bad. OR we could just give the mods Captain, and Council/Warlord General. Then just get rid of the H. Council rank.
Oh and, I'll look into getting the RuneHead back up and running.

#23
Posted February 21, 2012 - 10:09 AM

Ahh that makes sense, and a initative to join the forums...but the things is will they use the forum...most people i talked to yesterday in CC think that they forum is useless and that they don't have time for it..First of all, Recruit has to be in-game recruits of people that aren't official TRR members on the forums. So Corporal would be a Rebel Member.
The old ranking system, before all the Admin, Owner ranks etc came with the new CC worked well. If we just bumped every rank up by one leaving the Recruit rank open to in-game recruits.
Recruit - In-game recruits / Clan Friends
Corporal - Regular Members of TRR
Sergeant - Established / Exemplary Rebels
Lieutenant - EC / Diplomat / CC Moderator
Captain - Council / Warlord
General - High Council
Deputy owner - Clan Leader
Owner - Founder
Considering these aren't full time moderators and are only CC mods, sharing a rank with our empty ranks of EC and Diplomat isn't too bad. OR we could just give the mods Captain, and Council/Warlord General. Then just get rid of the H. Council rank.
Oh and, I'll look into getting the RuneHead back up and running.
Yeah that would work too, Move council/warlord to General and make CC MODs Captains
#24
Posted February 21, 2012 - 10:35 AM

#25
Posted February 21, 2012 - 10:49 AM

#26
Posted February 21, 2012 - 11:04 AM

Well, as I said I've already done this before, just not properly. So all I need to do is update a few ranks. I'll do it today along with the Runehead update!So are you going to go with your decision on moving everything 1 up in CC ranks?
#27
Posted February 21, 2012 - 03:18 PM

Alright, sounds goodWell, as I said I've already done this before, just not properly. So all I need to do is update a few ranks. I'll do it today along with the Runehead update!

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