Thanks in advance.
Posted July 07, 2013 - 06:53 AM
Posted July 11, 2013 - 02:18 AM
Bumping this topic as I've heard a few things from the Beta.
At the last event, racial skills consisted of 5 passive abilities and one ultimate ability. Here are a few examples that I read about.
Passive Abilities: +10% fire damage, bonus to dual-wielding skill experience, 30% fire resistance (scales with level?)Nords
Passive Abilities: +50 armor (does not scale), a 30% cold resistance (scales), increased experience gains with the Two-Handed Weapon skill.Argonians
Passive Abilities: +15% increase to incoming healing , 30% disease (or poison?) resist that scales.
These are all what a beta user remembered off hand, so as usual take it with a grain of salt when anticipating the final version.
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