Frakthefriendly Posted July 7, 2013 Report Share Posted July 7, 2013 Thanks in advance. Quote Link to comment Share on other sites More sharing options...
David Posted July 11, 2013 Report Share Posted July 11, 2013 Bumping this topic as I've heard a few things from the Beta. At the last event, racial skills consisted of 5 passive abilities and one ultimate ability. Here are a few examples that I read about. DunmerPassive Abilities: +10% fire damage, bonus to dual-wielding skill experience, 30% fire resistance (scales with level?)Nords Passive Abilities: +50 armor (does not scale), a 30% cold resistance (scales), increased experience gains with the Two-Handed Weapon skill.ArgoniansPassive Abilities: +15% increase to incoming healing , 30% disease (or poison?) resist that scales. These are all what a beta user remembered off hand, so as usual take it with a grain of salt when anticipating the final version. Quote Link to comment Share on other sites More sharing options...
ablueman Posted February 7, 2014 Report Share Posted February 7, 2014 http://skillcalc.massyx.de/Lists most of them.... seems legit Quote Link to comment Share on other sites More sharing options...
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