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Posts posted by Brodo Swaggins
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With our new trailer and beta sign up for The Elder Scrolls Online, there’s been plenty of excitement this week surrounding the game — including new interviews with key members of the development team at ZeniMax Online Studios.
In addition to our latest episode of The Bethesda Podcast (featuring Matt Firor, Jo Burba, and Paul Sage), be sure to check out these sites:
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 – In a new video, the Curse Entertainment team shares five reasons you’ll want to play ESO [*]NBC News — Game Director Matt Firor discusses the significance of beta and the excitement of bringing the MMO genre to the Elder Scrolls’ fanbase. [*]3News.co.nz — Firor discusses the game’s timeline in TES lore, storyline, and more. [*]TESOF — Read a new editorial on how gameplay mechanics in ESO will be successful [*]— Ben Reeves discusses ESO lore with Paul Sage and Rich Lambert [*]PC Gamer – You’ve probably already watched our Alliances at War video, but we all got a kick out of their fantastic headline for Lead Loremaster, Lawrence Schick.After all that, don’t forget to check out the latest on ElderScrollsOnline.com this week. Highlights include Part 2 of their Ask Us Anything for the Daggerfall Convenant, new Developer Questions of the Week, and new social media avatars and wallpapers.
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Big news for Elder Scrolls fans. You can now officially sign up for the Elder Scrolls Online beta program! Visit http://signup.elderscrollsonline.com/ to provide your information. If selected, you will be one of the first people to embark upon the newest Elder Scrolls adventure, and help us beta test The Elder Scrolls Online. Please be aware that this is just beta sign-ups. The first beta test will begin soon—watch our official website, Facebook, and Twitter for an announcement about the first round of invites.
And in honor of opening beta sign-ups, we have released The Elder Scrolls Online – The Alliances Cinematic Trailer. Watch the trailer above.
Finally, Nick and I visited ZeniMax Online Studios to learn more about the beta program for our latest edition of The Bethesda Podcast. Featuring Matt Firor, Paul Sage, and Jo Burba, the podcast details specifics of the beta and includes questions submitted to @bethblog on Twitter.
Grab the podcast episode via any of the following methods:
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In The Elder Scrolls Online, the Aldmeri Dominion, Daggerfall Covenant, and Ebonheart Pact are embroiled in a full-scale war, but that was not always the case. What led each alliance to feel that war was the only option? What are their reasons and motives for fighting? Who are the key people and groups involved? In our latest developer video, “Alliances at Warâ€, Loremaster Lawrence Schick answers these questions and more.
For more on the game’s alliances, visit ElderScrollsOnline.com.
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Quick update on the latest for Elder Scrolls Online…
Part 1 of the team’s Ask Us Anything for the Daggerfall Convenant alliance is up at ElderScrollsOnline.com. Here’s an excerpt:
At the time the game takes place, how long have the Redguards been in Tamriel? Are they regarded as something of a newcomer race?  – By Emmy Mariner
The Ra Gada that brought the Yokudans to Tamriel began around 1E 800, approximately 2,700 years before ESO – so only the Elves are likely to still regard the Redguards as newcomers.
Visit the official site for more, and be sure to answer this week’s Developer Question of the Week – presented by QA compatibility tester, Renard Tennessee.
Finally, a reminder that later today we’ll be recording an Elder Scrolls Online edition of The Bethesda Podcast. If you have questions on the game, be sure to tweet them and include#AskESO.
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This weekend we’re sharing the latest for The Elder Scrolls Online. The game’s official website has posted the latest Developer Question of the Week (embedded above). Delivered by David Leeper, this week’s question puts an Elder Scrolls spin on the setup for many popular jokes. Be sure to share your answer on ESO Facebook page, or by emailing a YouTube video response to the team.
Meanwhile at MMORPG.com, you can read new features on the game — including speculation on the game’s social features, an editorial titled ‘Why We Love Daedra‘, and news that fans voted ESO the #1 most anticipated MMO of 2013!
MMORPG.com isn’t the only site getting amped for the game’s release in 2013. ESO is leads voting for 2013′s most anticipated game at TenTonHammer and IGN editor Charles Onyett ranks it as one of his top 10 most anticpated PC games.
Additional sites anticipating ESO’s release include:
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Expect to hear plenty more on The Elder Scrolls Online throughout 2013!
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Today on ElderScrollsOnline.com, you can learn more about the Aldmeri Dominion’s leader, Ayrenn, by way of a short story titled, “Ayrenn — The Unforeseen Queen.”
Read the story here, and also be sure to check out this week’s Developer Question of the Week — featuring systems designer Michael Schroeder.
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In this Christmas special of the Community Round-Up we take a look at stray dogs, advent calendars, new pets and community festivities!
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Interact, feed and watch as new special pets grow into your most faithful companion!
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Free player or member, you can spread canine cheer at this festive time of year with our fuzziest Christmas event yet: A Stray in a Manger. Round up the stray dogs of RuneScape and make them a part of the celebration, before building a persistent, customised kennel for your chosen puppy pal and earning some Santa-stic rewards. Members can also earn up to 200,000 bonus Hunter XP - given as double XP while training - for capturing wayward snow implings!
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The Evolution of Combat was one of the biggest changes in RuneScape's history, and it's inevitable that its effects will be felt in the RuneScape economy. In this blog, Mod Mark gives reasons to hold onto your top-end gear, and talks some more about the combat system's ongoing evolution.
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Help save Christmas by collecting Santa’s missing gifts, and get exclusive Christmas items!
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The excitement continues to build for Christmas and - in this week’s Behind the Scenes Video - we talk to Santa about what’s in store this year in RuneScape!
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RuneScape members - Jump into Dungeoneering this weekend and you’ll bag yourself twice the XP and tokens!
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We're updating the world list to better reflect your needs and preferences, and improving our server infrastructure to reduce lag at busy times.
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The Christmas Live Stream Quiz is coming next Friday!
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Admiral Yelps is tripling all cash this weekend on Squeal of Fortune!
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Recruit your friends to join the world of Gielinor and bag yourself three amazing bonuses!
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Yarr! Player-Owned Ports set their first ships sailing in RuneScape this week and the community is feeling rather piratical!
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The great RuneScape Community Christmas Video is on, thanks to a great idea from one of our players. The only thing it’s missing is you!
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While practicing your new abilities and combat moves, some of you found that the Evolution of Combat ignited your imaginations and unleashed your artistic talents. We're proud to present the 39th Players' Gallery, where we showcase some of the best examples of your EoC artistry!
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Set your sights on the Eastern Lands with Player-Owned Ports: a monumental new minigame for high-level members. Crew and equip your ships and send them to brave the dangers of the uncharted east; build your port from a dilapidated husk into a bustling hub of commerce; work with seafaring heroes; and make the best armour and food in the game, as well as items to go in an all-new equipment slot.
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All aboard, captain! Brand new captain and crew outfits now available in Solomon’s General Store.
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As a thank-you to you - the RuneScape community - for reaching one million likes on our Facebook page, a unique cosmetic Book of Faces mask has been unlocked in-game for everyone!
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Our forums are currently experiencing some intermittent errors and down-time. We are aware of the situation and are working to rectify the problem as soon as possible.
Interview: Skyrim Rocks
in Skyrim News
Posted
But she also enjoys spending free time playing videogames. During her adventures playing Skyrim, her passions collided, and she began to hypothesize about the location of specific rock deposits across the game’s regions. Here’s an excerpt from her post:
Here are the eight different kinds of rocks found in Skyrim. Not all of them are actually real however so the ones I will be discussing today are iron ore, gold ore, moonstone ore and malachite ore. Some notes: malachite is actually an ore in itself (of copper) and you do not get an ore of malachite; moonstone is a mineral and corundum is real (a mineral) but is found in Blackreach which is underground and cannot be shown on the Skyrim map.
“Here are the eight different kinds of rocks found in Skyrim. Not all of them are actually real however so the ones I will be discussing today are iron ore, gold ore, moonstone ore and malachite ore. Some notes: malachite is actually an ore in itself (of copper) and you do not get an ore of malachite; moonstone is a mineral and corundum is real (a mineral) but is found in Blackreach which is underground and cannot be shown on the Skyrim map”
Be sure to read the whole article at her blog, and then come back and check our our interview below. Modders should take particular notice!
How did you come to play Skyrim? Does your geology background factor into the games you choose to play?
I was initially introduced to the gaming world by my boyfriend several years ago as before I had never touched a console. I was instantly hooked. I mainly loved watching him play but then along came Oblivion. My boyfriend recommended it to me as he knew I loved fantasy (I read lots of fantasy novels and watch films) and I fell in love with the game. Needless to say I was then totally excited for Skyrim to come out, and completed the game and the first DLC in half the time it took him to play!
I have to say, I love it when I see geology in games. For instance in Fallout, I was always trying to peek at the geology, but loved the textured of the concrete and tarmac equally. I also find myself looking at the geology in films as well — recently having gone to see The Hobbit I found myself analyzing the geology of some of the sets — I can’t help myself!
Skyrim really blew me away with the scenery. It was a whole new experience from Oblivion and you could tell the designers had really taken time to make each area from scratch. This makes it much more interesting to play, and allows you to immerse yourself in the gameplay much more.
Your blog post provided a pretty intriguing hypothesis to the location of specific ore types in Skyrim. At what point in your playthrough experience did realize, “this all makes sense!�
Well, the post is a transcript of a 9 minute stand-up set I did at an event called Science Showoff in London in January. (It’s basically an open-mic night for science-y people to stand up in front of a geeky crowd and tell funny stories about the science they do.) The idea of mapping the geology of Skyrim was something I had been considering for a long time, and Science Showoff seemed the ideal way to kick-start the project. Because of this, my time limit for actually interpreting the geology of Skyrim and delivering it to a live audience of 100 people was pretty limited, so my ‘research’ was actually not done in-game and instead I used the Skyrim Wiki which has so much useful information — as I say in my blog post, all I had to do was ask the right questions.
This meant that I chose carefully what and how I was going to approach the project: I limited the mapping to use of a few ore types and only looked at the places that they were most abundant (i.e. one location). I really didn’t expect it to all make sense though. Towards the end of making my presentation I just had that ‘holy crap! It’s actually working out’ moment and was pretty relieved because this was going to make a much better stand-up set than I imagined! I was also pretty impressed with Bethesda, thinking they must have had someone on their team giving scientific advice but, kudos to them, they didn’t and instead just had a totally awesome crack-team of designers who worked really hard to make it as realistic as possible.
Next step: actually going through all the locations of the ore deposits (and other rocks) and making a more detailed map as well as taking into account in-game geography.
From a geological perspective, have any of our other games (or anyone else’s games) perked your curiosity?
Well, as I mentioned Fallout is great for the scenery, and the post-apocalyptic nature of the game adds a new level to the geography of the area. Red Dead Redemption is also a beautiful game. Because this is also derived from a ‘real’ place, there could be some great in-game real-life comparisons to see how well the real geology can be modeled. Also Minecraft would be a good game to map, mining is obviously integral to the game, so I am sure using Minecraft as a learning tool through gaming would also work.
What interests me the most is using these games to actually teach people about geology and the scientific process. Video games are a great medium for getting people excited about things in a fun way and reaching out to totally new audiences to science. I have had so many comments from people on my blog saying how they either didn’t know know or hated geology until they read the post, and now they realize how interesting it can be. Honestly, science can be fascinating and I think games are a great way to show that to people without having to be too ‘in your face’ science communication.
You mentioned an interest in doing a geology mod for Skyrim. Any chance you’d like to share some of your ideas with our community?
Yes, I really want to do a more detailed map of the geology of Skyrim and integrate this into a mod which can show this in-game, as well as create a quest that allows you to do your own mapping project and gain a reward at the end — such as a new mineral or metal type from which to make some awesome armor. Ideally, the mod (or mods) will incorporate some more nice scenery, a cool quest and some inadvertent learning about science!
I need someone (or someones) to help me out with actually making the mod, I don’t know how to use Creation Kit, or what’s possible and what’s not with the software so some hands-on help and advice would be very welcome.
If modders are interested in helping out, what’s the best way for them to reach out to you?
Get me on Twitter @JLizRob, or send me an email janeliz.robb [at] gmail.com.
Anything else you’d like to share?
I would love to know what people think about learning through games, especially geology.
Thanks for the interview!
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