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  1. Last week
  2. I bought 3 pieces of alchemy gear and enchanted a ring with an Alchemy boost. Later, when my enchanting skills had increased, I enchanted a new ring with alchemy boosts and made my own gear (circlet, bracers, necklace). However, when I use the new gear, my potions get WORSE. For example the circlet I purchased makes potions 17% stronger. The circlet I made makes them 25% stronger. But when I actually create the potions, they come out worse with the new gear that was supposed to give me better potions. It worked with the first ring I made giving me a 14% boost, but not with the second ring I made giving me a 25% boost. What am I doing wrong?
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  4. Every so often people question my opinions on Skyrim and I feel the need to show them this site. Lol

    1. David

      David

      I thought we'd be talking about TES 9 by now and we still haven't gotten TES 6! :blink:

  5. This topic is for questions, suggestions, and theorycrafting revolving around the posted Dragonknight PvE tank build.
  6. Skyrim Red Shirts PC EU Recruiting message: Skyrim Red Shirts is recruiting, for easygoing casual and fun events daily, no pressure, no drama, no elitism. We offer build advice crafting, and our events are listed on Discord, we have a stocked guild hall, prizes, and website: Join Skyrim Red Shirts Currently at 142 members.Based in the UK with members from the UK, EU, Australia and the USA.All events are listed on the Discord and the events calendar on the website. You can join the Discord here: https://discord.gg/BJFrkqhF5q
  7. I only made this account to thankyou. I'm on xbox and I've been messing with this mod that lets be type in ID. I've looked everywhere for ID that aren't on the USEP. You are really really awesome.
  8. THANK YOU! Stay awesome! Just wanna add more for light sources: LIGHT 7ea42 wall candle5ad5b ceiling candle5d6e4 imp wall candle015d6e5 impwallcandle02[v40] ImpWallSconce02CandleOn01 [sTAT:0005D6EA][v40] ImpChandellierCandle01 [sTAT:0005F21D][v40] ImpCandelabraCandle01 [sTAT:0005F222][v39] ImpBrazier01 [sTAT:0005F227]24f20 candle horn chandelier2d847 candle lantern with candlec842b candle group on the floorb9be0 candle X2 on a dishb9fad single candle cd065 fireplace lightda628 Markarth firelight (med yellow flickering) cd065 Solitude fireplace (strong yellow flickering) 9aaf1 HHF firelight Sm (mild yellow flickering) c65ca Solitude window (med white spotlight) f4852 Farm interior (mild white) 88cda Dwarf omni (mild white) 3611f Solitude interior candle (mild yellow) cd016 Solitude interior blue 2ee05 Bleak Falls interior (yellow) 1d4ec Torch (idle w/torch) c82c7 Sov (flickering w/torch) TO TEST: 00088245 . Default Light White with Shadow00088C9A . Dwarven Light Warm00088CF3 . Dwarven Light Warm with Shadow00106914 . Thin Blue Light000C1E2C . Soft Blue Light000C275B . Ritual Evil Light106AD9 . Eye of Magnus Light Effects 0001F5B8 [v37] DwarvenOmniLight_FlickerLess [LIGH:0001F5B8] {Portal-strict}1F8C9: [v37] DwarvenOmniLight_Desat_NoMove [LIGH:0001F8C9] {Portal-strict}897C9: [v37] DwarvenOmni_Spot [LIGH:000897C9] {Portal-strict}c4bc2 - candle chandelierDAB8B - candle on candle stand1F248 - Horn-like candle (1 piece)1F249 - Large floor horn-like candles 1F24A candle horn wallB9FAD - Single normal candle24F20 (and 5AD5B) - Smaller horn-like chandelier368B2 - tall holder and candle ruinsfloorcandlelampmidON[v40] RuinsFloorCandleLampSmallOn [sTAT:000368B8] {NavMesh Generation - Bounding Box}[v40] RuinsFloorCandleLampMidOn02 [sTAT:000368BE] {NavMesh Generation - Bounding Box}368C2 - [v40] RuinsFloorCandleLampSmallOn02 [sTAT:000368C2] {NavMesh Generation - Bounding Box}2D847 - lantern with candle5D6EA (AND 954A3 -> rug) - 3-row wall candlelightC4BC2 big chandelier with candles33da4 - just BURNing COALS DweFloorLanternOn [sTAT:000E72C8][v40] DweChandelier01SimpleOn [sTAT:000E72C6][v40] DweChandelier02On [sTAT:000E72C7][v40] DweWallSconce01On [sTAT:000E72C9][v40] DweWallSconce02On [sTAT:000E72CA][v40] DweWallSconceSmall01On [sTAT:000E72CB][v40] DweWallSconceSmall02On [sTAT:000E72CC][v40] DweChandelier01On [sTAT:000E769A][v40] DweChandelier01BareOn [sTAT:000E769B] sputtering dwemer light furn:000E7C2A000E7C2B000E7C2C000E7C2D000E7C2E000E7C2F000E7C30000E7C31 [v44] FXFireSovngarde [MSTT:001094AB] --> holy white fire
  9. LIGHT 7ea42 wall candle 5ad5b ceiling candle 5d6e4 Dwemer wall candle 24f20 candle horn chandelier 2d847 candle lantern with candle c842b candle group on the floor b9be0 candle X2 on a dish b9fad single candle cd065 fireplace light da628 Markarth firelight (med yellow flickering) cd065 Solitude fireplace (strong yellow flickering) 9aaf1 HHF firelight Sm (mild yellow flickering) c65ca Solutide window (med white spotlight) f4852 Farm interior (mild white) 88cda Dwarf omni (mild white) 3611f Solutide interior candle (mild yellow) cd016 Solitude interior blue 2ee05 Bleak Falls interior (yellow) 1d4ec Torch (idle w/torch) c82c7 Sov (flickering w/torch) 00088245 . Default Light White with Shadow 00088C9A . Dwarven Light Warm 00088CF3 . Dwarven Light Warm with Shadow 00106914 . Thin Blue Light 000C1E2C . Soft Blue Light 000C275B . Ritual Evil Light 106AD9 . Eye of Magnus Light Effects 0001F5B8 [v37] DwarvenOmniLight_FlickerLess [LIGH:0001F5B8] {Portal-strict} 1F8C9: [v37] DwarvenOmniLight_Desat_NoMove [LIGH:0001F8C9] {Portal-strict} 897C9: [v37] DwarvenOmni_Spot [LIGH:000897C9] {Portal-strict} c4bc2 - candle chandelier DAB8B - candle on a golden candle stand 1F248 - Horn-like candle (1 piece) 1F249 - Large floor horn-like candles 1F24A candle horn wall B9FAD - Single normal candle 24F20 (and 5AD5B) - Smaller horn-like chandelier 368B2 - tall holder and candle 368C2 - small holder and candle 2D847 - lantern with candle 5D6EA (AND 954A3) - 3-row wall candlelight C4BC2 (AND C4BC4) big chandelier with candles CAMPING (SURVIVAL MODE ONLY): Tent (large) - 800DE bigger tent than large - be2a3 (largest) Triangular tent (small) - be2a2 triangular tent - 800dc other variations of tents - 800d9 Tent (small) - 83ADC (I wouldn't recommend using this one, as the player becomes stuck underneath the tent and must toggle collision off in order to get out. If you do decide to use the smaller version, make sure you spawn your bed roll first, so that it will be under the tent.) Bed Roll - C34AF/orcish double bed 42ac7/dwemer double bed stone 66023 Campfire - 35F49 Cooking Spit - 68ADB WARMTH? (survival mode only): GiantCampfire01BurningDirt01 [MSTT:000F597F] Campfire01Burning [MSTT:00035F49] Campfire01LandBurning [MSTT:00035F47] GiantCampfire01BurningSnow01 [MSTT:0004C5CE] FireplaceWood01Burning [MSTT:00035F4A] blacksmith forge (cae0b) --> stand strategically skyforge bbcf1 Burning coals (what the skyrim devs put in empty non-lit sconces): 33da4 DLC2CraftingBlackSmithSkaalForge "Blacksmith Forge" [FURN:0402B074] DLC2FXFlamingRockDebris [MSTT:0401A56A] Campfire01LandBurningFrozenMarshDirtSlope01 [MSTT:000CBB23] Campfire01LandBurningFieldGrass01 [MSTT:000FB9B0] player.placeatme XXX Y
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