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2h question


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It appears as tho Reverse Slash has been updated in teh skills area of this website. Any info on how accurate this is.. and if this DRASTIC change is actually live?

 

Reverse Slash
  • Cast Time: Instant
  • Range: 5m
  • Cost: 32 Stamina
  • Deals 3(?) physical damage.
  • Damage dealt increases based on target's missing health. Damage starts scaling when the target is at half health. (used to be 30%)
  • Morphs
    • Reverse Slice: Deals splash damage to 2 nearby enemies.
    • Executioner: While slotted, weapon abilities deal more damage to low health targets.

 

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the stamina costs arent accurate anymore. earlier the days u could spam the skill at 50% to end, but now they increased the stamina costs and this was a slight nerf to the skill. imho there are other better executes now for every class

 

and executioner is a melee attack, flying blade for example is spammable as executioner as a rangeattack vs retreating enemys and slows aswell.

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and executioner is a melee attack, flying blade for example is spammable as executioner as a rangeattack vs retreating enemys and slows aswell.

 

Flying blade is not an executioner. It does not do bonus damage based on how low the target is. Assasins blade and mage's fury are examples of execute abilities.

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in patch notes 0.18 and 0.181 there is nothing about reverse slash. and damage 5 stamina 32 is about right for last beta .

the stamina costs arent accurate anymore. earlier the days u could spam the skill at 50% to end, but now they increased the stamina costs and this was a slight nerf to the skill. imho there are other better executes now for every class

and executioner is a melee attack, flying blade for example is spammable as executioner as a rangeattack vs retreating enemys and slows aswell.

Would u be kind and name for me better stamina based executes, weapon executes and class executes ?

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I was under the impression that there were only 2 execute effects: Assassin's Blade (and morphs) and Reverse Slash (and morphs).  Executioner being here because it's damage can be increased by the target's missing hp and NOT due to it's passive dmg boost for 2h abilities during 'execute' health levels (but that is pretty nice to double dip).

 

The 'deal more damage to low hp target' passives don't make things executes in my book since the damage boost is rather low (comparing quadruple damage to +10~20%)  

 

Gonna have to go back through and see if I find something else like assassin's blade or reverse slash.

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