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New Patch. 3/7/2014


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Some keen updates.

 

They seem to listen to the players and are churning out developments.

 

http://www.reddit.com/r/elderscrollsonline/comments/1zluwg/0181_patchnotes/

 

 

 

A BIG one is that Armor Enchants/Traits that raise health now raise health an additional 50%.  Which means spending your Attribute points only into health no longer provides the best benefit for getting various things to a cap (soft or hard). As the difference between enchantments and attributes has been modified.

 

I also believe they stated "health picks" have been reduced. Which I think they mean Attributes.  In which case it may be 15 instead of 20 for each point.

 

Increased starting bank size by 30.

Increased starting Inventory size by 10.

Bolt Escape now decreases out-of-combat magicka recovery for 4 seconds. Which is to prevent Elder Scroll returns being too fast in Cyrodiil.

 

 

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