dionysis Posted February 17, 2014 Report Share Posted February 17, 2014 Potency Runes (Blue shrines) (Square shape)Potency Runes either have additive effects or subtractive effects. Examples would be a Glyph that adds elemental damage to a weapon or a Glyph that reduces the amount of damage taken from attacks. Additive RunesRune - Translation - Potency level - Glyph Title - Gear levelJora - Develop - Level 1 - Trifling - Level 1 - 10Porade - Add - Level 1+ - Inferior - Level 5 - 15Jera - Increase - Level 2 - Petty - Level 10 - 20Jejora - Raise - Level 2+ - Slight - Level 15 - 25Odra - Gain - Level 3 - Minor - Level 20 - 30Pojora - Supplement - Level 3+ - Lesser - Level 25 - 35Edora - Boost - Level 4 - Moderate - Level 30 - 40Jaera - Advance - Level 4+ - Average - Level 35 - 45Pora - Augment - Level 5 - Strong - Level 40 - 50Denara - Strengthen - Level 5+ - Strong - Level 40 - 50Rera - Exaggerate - Level 6 - Greater - Level VR1-VR3Derado - Empower - Level 7 - Greater - Level VR3-VR5Recura - Magnify - Level 8 - Grand - Level VR5-VR8Cura - Intensify - Level 9 - ??? - Level VR8-VR10 Subtractive RunesRune - Translation - Potency level - Glyph Title - Gear levelJode - Reduce - Level 1 - Trifling - Level 1 - 10Notade - Subtract - Level 1+ - Inferior - Level 5 - 15Ode - Shrink - Level 2 - Petty - Level 10 - 20Tade - Decrease - Level 2+ - Slight - Level 15 - 25Jayde - Deduct - Level 3 - Minor - Level 20 - 30Edode - Lower - Level 3+ - Lesser - Level 25 - 35Pojode - Diminish - Level 4 - Moderate - Level 30 - 40Rekude - Weaken - Level 4+ - Average - Level 35 - 45Hade - Lessen - Level 5 - Strong - Level 40 - 50Idode - Impair - Level 5+ - Strong - Level 40 - 50Pode - Remove - Level 6 - Greater - Level VR1-VR3Kedeko - Drain - Level 7 - Greater - Level VR3-VR5Rede - Deprive - Level 8 - Grand - Level VR5-VR8Kude - Negate - Level 9 - ??? - Level VR8-VR10 Essence Runes (Yellow shrines) (Trapezoid shape)Rune - TranslationDekeipa - FrostDeni - StaminaDenima - Stamina RegenDeteri - ArmorHaoko - DiseaseKaderi - ShieldKuoko - PoisonMakderi - Spell HarmMakko - MagickaMakkoma - Magicka RegenMeip - ShockOko - HealthOkoma - Health RegenOkori - PowerOru - AlchemistRakeipa - FireTaderi - Physical Harm Aspect Runes (Red shrines) (Round shape)Aspect Runes determine the quality of the Glyph created.Rune - Translation - Quality - Aspect levelTa - Base - White Item - Level 1Jejota - Fine - Green Item - Level 1Denata - Superior - Blue Item - Level 2Rekuta - Artifact - Purple Item - Level 3Kuta - Legendary - Yellow Item - Level 4 Glyphs (Combine 3 Runes to make a Glyph)This is a list of Rune combinations and resulting Glyphs. To make a Glyph listed, simply replace “Add†with an additive Potency Rune or replace “Sub†with a subtractive Potency Rune, chose the desired Essence Rune and set the quality of the Glyph using an Aspect Rune. For Weapons:Spoiler: Rune - Glyph of … - DescriptionAdd + Dekeipa - Frost - Deals (x) Frost DamageAdd + Haoko - Foulness - Deals (x) Disease DamageAdd + Kuoko - Poison - Deals (x) Poison DamageAdd + Meip - Shock - Deals (x) Shock DamageAdd + Okori - Rage - Increase your Power by (x) for (y) secondsAdd + Rakeipa - Flame - Deals (x) Fire DamageAdd + Deteri - Hardening - Grants a (x) point Damage Shield for (y) seconds Sub + Makko - Absorb Magicka - Deals (x) Magic Damage and recovers (y) MagickaSub + Oko - Absorb Health - Deals (x) Magic Damage and recovers (y) HealthSub + Okoma - Decrease Health - Deals (x) unresistable damageSub + Okori - Weakening - Reduce target Power by (x) for (y) secondsSub + Deni - Absorb Stamina - Deals (x) Magic Damage and recovers (y) StaminaSub + Deteri - Crushing - Reduce targets Armor by (x) for (y) seconds For Armor:Spoiler: Rune - Glyph of … - DescriptionAdd + Makko - Magicka - Adds (x) Max MagickaAdd + Oko - Health - Adds (x) Max HealthAdd + Deni - Stamina - Adds (x) Max Stamina For Jewelry:Spoiler: Rune - Glyph of … - DescriptionAdd + Taderi - Increase Physical Harm - Adds (x) Weapon DamageAdd + Okoma - Health Regen - Adds (x) Health RecoveryAdd + Makkoma - Magicka Regen - Adds (x) Magicka RecoveryAdd + Kaderi - Bashing - Increase Bash Damage by (x)Add + Denima - Stamina Regen - Adds (x) Stamina RecoveryAdd + Oru - Potion Boost - Increase Potion effect by (x)Add + Makderi - Increase Magical Harm - Adds (x) Spell Damage Sub + Dekeipa - Frost Resist - Adds (x) Frost ResistanceSub + Kuoko - Poison Resist - Adds (x) Poison ResistanceSub + Makderi - Decrease Spell Harm - Adds (x) Spell ResistanceSub + Taderi - Decrease Physical Harm - Adds (x) ArmorSub + Denima - Reduce Feat Cost - Reduce Stamina cost of abilities by (x)Sub + Haoko - Disease Resist - Adds (x) Disease ResistanceSub + Kaderi - Shielding - Reduce cost of Bash by (x) and reduce cost of Blocking by (y)Sub + Makkoma - Reduce Spell Cost - Reduce Magicka cost of Spells by (x)Sub + Meip - Shock Resist - Adds (x) Shock ResistanceSub + Oru - Potion Speed - Reduce the cooldown of Potions below this item’s level by (x) secondsSub + Rakeipa - Fire Resist - Adds (x) Fire ResistanceSub + Deteri - Crushing - Reduce targets Armor by (x) for (y) seconds 1 Quote Link to comment Share on other sites More sharing options...
Lucas Posted February 17, 2014 Report Share Posted February 17, 2014 well fug me no attackspeed? damn. Thanks Dion Quote Link to comment Share on other sites More sharing options...
Musclemagic Posted February 17, 2014 Report Share Posted February 17, 2014 well fug me no attackspeed? damn. Thanks Dion You can get some IAS from weapon trait. Quote Link to comment Share on other sites More sharing options...
Max Posted February 18, 2014 Report Share Posted February 18, 2014 are all enchantments or is there more? Quote Link to comment Share on other sites More sharing options...
NoRefunds Posted February 18, 2014 Report Share Posted February 18, 2014 on armor and shield u can only get hp-stamina-magika? that sucks Quote Link to comment Share on other sites More sharing options...
Lucas Posted February 18, 2014 Report Share Posted February 18, 2014 You can get some IAS from weapon trait.i know its not enough Quote Link to comment Share on other sites More sharing options...
Musclemagic Posted February 19, 2014 Report Share Posted February 19, 2014 How did the numbers compare on " Decrease Spell Harm - Adds (x) Spell Resistance" VS the individual (shock/fire/etc) resistances? Quote Link to comment Share on other sites More sharing options...
dionysis Posted February 19, 2014 Author Report Share Posted February 19, 2014 didnt check on that, sry Quote Link to comment Share on other sites More sharing options...
Musclemagic Posted February 19, 2014 Report Share Posted February 19, 2014 didnt check on that, sry No worries, thanks a ton for the great post! Quote Link to comment Share on other sites More sharing options...
Guest shadow wolf Posted February 19, 2014 Report Share Posted February 19, 2014 well first this wasnt taken from public beta as the levels go to high, i have also read it somewhere else so i know where its from . An second this is still under NDA Quote Link to comment Share on other sites More sharing options...
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