Theoryexpert Posted January 27, 2014 Report Share Posted January 27, 2014 I see a lot of people throwing out random builds that are missing very important pieces that can potentially lead them to being ineffective in pvp. I'd like to share some basic guidelines when designing a pvp build that will be effective. You do not have to follow all of the principles that I mention, but following most of them would probably help a lot. You don't have to have everything I mention on each of your weapon bars, but have them on at least one of your two bars. -Some kind of defensive ability -Some kind of offensive ability -Some type of crowd control (stun, disorient) -A snare or immobilize -An open skill slot for potentially must have pvp skills like Purge or Rapid Maneuvers -Synergy between your class, armor type, weapon type, and skills -Some flexibility in case certain abilities are better or worse than you imagined Good luck! Quote Link to comment Share on other sites More sharing options...
Guest Martin Posted January 27, 2014 Report Share Posted January 27, 2014 This is just a list of the different types of skills that are there? Nothing really surprising? Quote Link to comment Share on other sites More sharing options...
Theoryexpert Posted January 27, 2014 Author Report Share Posted January 27, 2014 This is just a list of the different types of skills that are there? Nothing really surprising?Maybe it's not surprising to you, but 90% of the builds people make for pvp are missing several things on these guidelines such as leaving an ability slot open for purge or rapid maneuver. Quote Link to comment Share on other sites More sharing options...
esou Posted January 28, 2014 Report Share Posted January 28, 2014 Maybe it's not surprising to you, but 90% of the builds people make for pvp are missing several things on these guidelines such as leaving an ability slot open for purge or rapid maneuver.I completely agree! They're gonna learn the hard way Quote Link to comment Share on other sites More sharing options...
dwtdwtdwt Posted February 7, 2014 Report Share Posted February 7, 2014 This is a good heads-up post. Everything the Expert listed is necessary to succeed in PvP. I think the biggest one will be synergy of your character. I love the fact that this game allows you to play how you want, but if you're not building your character with the proper attributes and armor for the skills you use, you might have a hard time in PvP. Try to maximize your character's abilities by using racial, armor, and class passive bonuses and adding skill points to resources practicle for your build. CC will play a big roll if you're fighting out in the open in big battles. You MUST have at least one form of crowd control (i.e. stun, root, snare, blind, etc) to give you valuable time for your attacks. Fighting players can be non-stop and happen quickly. Any chance you have to slow it down will help in your advantage. And a defensive ability is also very important. Especially if you plan to be fighting in the thick of the action. There will be a lot of splash damage coming from all sides, so it would be wise to have a slot open for some type of damage mitigation or chance for the enemy to miss. Quote Link to comment Share on other sites More sharing options...
Rally Posted February 11, 2014 Report Share Posted February 11, 2014 I didn't get far on PvP due to server issues, so i have a few questions: Do the assault and support passivs work, when i dont have a skill of that line in my skillbar?Coz they lvled just playing PvP Can i somehow craft the PvP setbonus armor, i only saw it in chat. Quote Link to comment Share on other sites More sharing options...
BigSteel Posted February 11, 2014 Report Share Posted February 11, 2014 (, disorient) All I saw associated with that effect was a 11% miss chance. Quote Link to comment Share on other sites More sharing options...
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