irons Posted October 22, 2013 Report Share Posted October 22, 2013 This thread is about what stats you wanna have on your gear for your build. This first post will contain all the info we have on stats and gear and will be edited ones we get new informations. -------------------------------------------Stats:While leveling you will gain Stat Points which you can spend on either Health,Magicka or Stamina.You will have a total of 49 points to spend and you aren't able to spend more than 30 on one of these. At level 1 your Health/Magicka/Stamina is at 100 points each.At level 50 your Health/Magicka/Stamina is at around 1000 points each. Your base in combat regeneration is 3% -------------------------------------------Gear:You have 7 Armor slots and 3 Accessory slots. -------------------------------------------Enchantments: You can entchant all Armor types (Heavy, Medium, Light) with the same entchanments but there seems to be a limitation of how you can entchantment your gloves. (like we have seen in other ES games). Available Entchaments are: Armor:Health/Magicka/Stamina: flat statHealth/Magicka/Stamina reg: flat statArmor: flat statRessistances: flat statPower: %based bonusCrit:improved blocking: cost less and increases the amount of dmg blockeddodge: dodging cost lesssprint: you run faster and sprinting costs less staminastealth: increases stealth range Weapons:Life Leech: dmg + health gainHeartening: gives you a shieldEnrages: increases powerFire/Ice/Lightning: dmg procs sources:http://teso.mmorpg-life.com/eso-interview-with-maria-aliprando/ 1 Quote Link to comment Share on other sites More sharing options...
Thal Posted October 22, 2013 Report Share Posted October 22, 2013 As the beta events keep occurring we're going to need whoever has access to keep an eye out for ways to fill this list out with more detail, but its definitely a pretty good start.I'll be interested to see people's perspectives on Power vs Crit. Power we know increases damage as well as healing by a reliable rate, but then again given the passives we've seen in some class trees, we also know Crit not only gives you a chance to do more damage by critical hits but most likely also gives you an increased chance to get a critical heal. I foresee quite a few arguments as to how to balance Crit vs Power and which gives the better damage output and heal output.I also wonder if, like most MMOs, a critical hit means a hit that does 2x the damage of what a normal hit would... (without crit damage multipliers of course) And whether we have a base crit chance of 0%, 1% or if base crit chance is determined by something. Quote Link to comment Share on other sites More sharing options...
irons Posted October 22, 2013 Author Report Share Posted October 22, 2013 As the beta events keep occurring we're going to need whoever has access to keep an eye out for ways to fill this list out with more detail, but its definitely a pretty good start.I'll be interested to see people's perspectives on Power vs Crit. Power we know increases damage as well as healing by a reliable rate, but then again given the passives we've seen in some class trees, we also know Crit not only gives you a chance to do more damage by critical hits but most likely also gives you an increased chance to get a critical heal. I foresee quite a few arguments as to how to balance Crit vs Power and which gives the better damage output and heal output.I also wonder if, like most MMOs, a critical hit means a hit that does 2x the damage of what a normal hit would... (without crit damage multipliers of course) And whether we have a base crit chance of 0%, 1% or if base crit chance is determined by something.Ones we know you much power/crit a char can have and what influence those have it's easy to calculate what's the optimum.What I would like to know is the crit dmg, what means 1% more power for you dmg/healing and whta bonus to you gain from stealth attacks. Quote Link to comment Share on other sites More sharing options...
More-Oh-Wind Posted October 22, 2013 Report Share Posted October 22, 2013 HP: 20Mag: 0Stam: 29 Gear: Head: Glass: Magick ResistChest: Curiass of the savior's hide???Pauldrons: Glass: SprintLegs: Glass: DodgeBoots: Glass: DodgeGlove 1: Glass: PowerGlove 2: Glass: Crit Amulet: Resist MagickaRing: Resist MagickaRing: Rsist Magicka Dagger: Mehrunes Razor -or- Fire/ ice/ lightning dagger Shield: Improved Blocking 2nd setup Lightning Axe Resist Magicka Shield Plan: Run up, pivot around enemy with a buncha quick stabs, dodge out of combat, dodge back in. Shield charge like a mofo. Stun, slash, slash, slash *sneak* BACKSTAB!!!!! Dodge out, sprint away, hide. If this works like Skyrim at all, I plan to be a big pain in the ass in combat. And if I can get my defenses high enough to withstand blows on my shield, I'll forgo more health for much more stamina. If it works like Skyrim I really enjoyed playing a glass tank. Yes that's right. Super beefy defense with low HP. And all that extra stam for running around and doing a lot of power attacks with a dagger. Quote Link to comment Share on other sites More sharing options...
irons Posted October 22, 2013 Author Report Share Posted October 22, 2013 I would be interested in creating a HP reg build for my DK. Quote Link to comment Share on other sites More sharing options...
Rally Posted October 29, 2013 Report Share Posted October 29, 2013 This thread is about what stats you wanna have on your gear for your build. Available Entchaments are: Armor:Health/Magicka/Stamina: flat statHealth/Magicka/Stamina reg: flat statArmor: flat statRessistances: flat statPower: %based bonusCrit:improved blocking: cost less and increases the amount of dmg blockeddodge: dodging cost lesssprint: you run faster and sprinting costs less staminastealth: increases stealth range Weapons:Life Leech: dmg + health gainHeartening: gives you a shieldEnrages: increases powerFire/Ice/Lightning: dmg procs sources:http://teso.mmorpg-life.com/eso-interview-with-maria-aliprando/ Does a shield from s&b count as Armor or as Weapon?Will there be 2h enchantment, which will be better than 1h enchantments? Or will the procrate on ur offhand be way smaler? Quote Link to comment Share on other sites More sharing options...
Rally Posted October 29, 2013 Report Share Posted October 29, 2013 I would be interested in creating a HP reg build for my DK.Lets say you have max HP:1500 at lvl 50.Then u get[*]21% HA[*]7% Orc[*]5-30% Elder Dragon passiv (10%) every 5%=2,25HP/s[*]38% totalWith 10% from ur passiv, u'll end up with 4.14% HP/s = 62,1 HP/sIf u slot full HP/s enchants in ur 7 piece armor, u have a 132,1 HP/s build. ~12s for full HPRestoring Aura from a Healer would give you another 27 HP/s for 6sIncase u dont go full hp and stay at 1000HP at lvl 50, you will end up with (41,4+70) 111,4 HP/s. ~9s for full HPMaybe those flat HP stones are worth looking into, but i doubt it, as 70 HP/s is massiv compared the amount u get from ur %-based regen. Quote Link to comment Share on other sites More sharing options...
Xenon Posted October 29, 2013 Report Share Posted October 29, 2013 Will there be 2h enchantment, which will be better than 1h enchantments? Or will the procrate on ur offhand be way smaler?Two hand have a passive which will double the chance of proccing status effects to compensate. Quote Link to comment Share on other sites More sharing options...
Guest grotebozebeer Posted February 12, 2014 Report Share Posted February 12, 2014 What i wonder is, if my thoughts are correct about: Magika on DK using fire aoe, wil that damage scale with magika or stamina or both? what do you guys think? i think magika wil increase elemental, and stamina only physical. Quote Link to comment Share on other sites More sharing options...
Theoryexpert Posted February 12, 2014 Report Share Posted February 12, 2014 Are you sure you can enchant for power? Was that in option in the last beta? Because boosting max magicka/stamina is supposed to raise damage already. I believe they got rid of the power stat. Its now derived from max magicka and max stamina. I think the weapon enchant enrage is the only direct boost to power. Quote Link to comment Share on other sites More sharing options...
m3x1c4n7 Posted February 12, 2014 Report Share Posted February 12, 2014 are there no haste/attack speed enchants? Quote Link to comment Share on other sites More sharing options...
Thal Posted February 12, 2014 Report Share Posted February 12, 2014 are there no haste/attack speed enchants?There are indeed some. However, these are only available as traits on weapons and have been massively reduced since last beta. The most recent beta had +6% weapon attack speed as max craftable trait on a one-handed weapon (and I believe this is 12% on two-hander). Quote Link to comment Share on other sites More sharing options...
Rally Posted February 12, 2014 Report Share Posted February 12, 2014 i recorded some autohit and skillanimation with and without attackspeed (6% 2H). still need to analyse it thou, but i didnt see much difference. Quote Link to comment Share on other sites More sharing options...
Zerikin Posted February 14, 2014 Report Share Posted February 14, 2014 Does anyone have data on the soft caps? Quote Link to comment Share on other sites More sharing options...
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