"Bring all your previous experience into play, and I will give you a part of the puzzle."
Here's my part of the puzzle, I will have a sword in my right and destruction on the left (with a little restoration and the others to), good with bows, heavy armor, pretty sure I'm going with the Imperials. Here's what needs to be filled in 1. house fund moneymaking strategy 2. should I get a horse early on? 3. In which order should I do each guild? (thieves first, d brother second, companions third, etcetera) 4. in which order to do anything that isn't noticeable? (do this quest first or you wont be able to do that quest or something) 5. which race to get the best mix of one handed, magic, and archery? Mostly one handed 6. should I commit all the unnoticeable crime I can in riverwood before I send guards? 7. where find decent soul trap weapon? 8. when should I start each guild quest (back to back, more spreadout after/before alduins death before/after I destroy the stormcloaks) 9. is it a bad idea to use little 100 skill loopholes to level up? ( Hadvar, iron daggers, simple potions, IRON DAGGERS) 10. Enchanting explination? ( I understood everything else but this doesn't make as much sense). Wow, sorry about how long that took answers are going to be even longer aren't they? Yikes.
Question
Guest Ninjabronybot1919
"Bring all your previous experience into play, and I will give you a part of the puzzle."
Here's my part of the puzzle, I will have a sword in my right and destruction on the left (with a little restoration and the others to), good with bows, heavy armor, pretty sure I'm going with the Imperials. Here's what needs to be filled in 1. house fund moneymaking strategy 2. should I get a horse early on? 3. In which order should I do each guild? (thieves first, d brother second, companions third, etcetera) 4. in which order to do anything that isn't noticeable? (do this quest first or you wont be able to do that quest or something) 5. which race to get the best mix of one handed, magic, and archery? Mostly one handed 6. should I commit all the unnoticeable crime I can in riverwood before I send guards? 7. where find decent soul trap weapon? 8. when should I start each guild quest (back to back, more spreadout after/before alduins death before/after I destroy the stormcloaks) 9. is it a bad idea to use little 100 skill loopholes to level up? ( Hadvar, iron daggers, simple potions, IRON DAGGERS) 10. Enchanting explination? ( I understood everything else but this doesn't make as much sense). Wow, sorry about how long that took answers are going to be even longer aren't they? Yikes.
Link to comment
Share on other sites
16 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.