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ClikC

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  1. I built a Dark Elf dual wield 1h swords nightblade in heavy armour as my new beta main. Stacked 1 magika for every 5 stam, put skill points in the HA tree as and when, I can report that the build is completely viable in terms of levelling content, End game yet to be revealed. Really loved having 5 abilities just pure damage/ buffs, nice to see the HA active ability morph 'immovable brute' has increased melee damage per piece of HA equipped. Can't really help in your specific question, short of 'mo damage is mo damage'.
  2. I'll be damn well playing a sneaky dual wield heavy armoured nightblade assassin while leveling. Its how I play skyrim. I'm hoping with the game developers aiming to make this game playable the way people want to play it, that min-max/ cookie cutter builds will not leave individual/ unique builds completely unviable. I can except maybe not making top progression without compromising how I want to play, but creating an atmosphere where not playing a cookie cutter build will see you frowned apon or even kicked out of a group in say a dungeon environment would not be fitting with an Elder Scrolls game.Hopefully it will work something like this. Sure as a nightblade I can wear medium armour and my DPS will be the highest, but I'm squishy. With heavy armour I can get more uptime on mobs/ bosses. Or with light armour I can regen quicker for burst damage or heal myself.I think zenimax will be working hard to make many builds viable. And with the unique attribute points, wearing medium armour means you can attain more stam, but you have to invest heavily in health. With heavy armour you get more health, leaving greater investment in magika/ stamina more viable.Also with the crafting system, I hope that will also lower the gap, heavy armour with lots of stamina/ +damage trails worked into crafted armour sets of any type.I loved playing a DK on wow, my favorite build I ever had was Dual Wield Unholy (the greif I got for that build was unreal). The blizzard nerfed it and made it completely unviable. I'd play DW frost whenever I could, but frequently I'd have to swap my play style for raid progression. That was really the stepping stone for me quitting WOW over a year ago.Done want to break NDA but I did try out DW heavy armour on the NB on the recent beta. I was incredible limited on play time, only getting 6 hours in on the one day I could play. I felt playable, I didn't encounter any brickwalls, but I think I was in the wrong skill line. I'd have liked more time to craft some decent 1H weapons, and try out the other skill line.
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