I've recently changed what I want to do with my characters. x.x Been trying to fix up some skill lines but I feel like I'm derping it up and don't know what might be effective. I want to try a tanky heals/support Templar for PvP. I presume this build would focus on health and magicka with a bit of stamina to stay effective with blocks. I'm also thinking sword and board... maybe resto staff for offhand? Or sword and board in both, just a different skillset for each, seeing as Templar heals ought to work fine. Heavy armor for sure, but likely enchanted for some magicka fun stuffs. Basically, I want to be able to take hits. That might take a bite out tons of heals to shove at everyone, but I'll stay in the fight longer. Right now I've only got a very loose idea for maybe the first skillset to use: Breton Templar Tank/Heals Heavy Armor - Sword and Board Focused Charge Rushed CeremonyHealing RitualRestoring AuraBacklash Ultimate: Dragonskin I figured the charge would be useful for mobility to get into the thick of a fight so I can spam the support. Wasn't sure what to put as my fifth but thought a magicka vs stamina based ability would be better, so I'm iffy about backlash- I thought it could be a good idea because I'll end up being targeted because I'm a healer, and it'd be a nice bit of damage, but hurmmm. I dunno. Stuck on what I should focus on with the second skillset. Other than that, I'm totally yoinking one of the dual-wielding/bow nightblade builds I see here for my Redguard. ...that I decided to make a DPS instead of heals.